Stumped by a tricky quiz in Persona 5: The Phantom X? Every classroom question you face on Mobile or PC is more than just a test-it’s a chance to sharpen your wits, boost your Knowledge stat, and edge closer to being the ultimate Phantom Thief. Here’s your essential guide to every answer, so you’ll never have to sweat over a teacher’s pop quiz again.
Unlike other Persona games, it actually doesn’t matter which answer you pick, as you’ll get a knowledge stat gain even if you get the answer wrong. However, if you want to know the answers anyway to impress your friends with some sick trivia, we still got your back.
To make your school life a little easier, we’ve made a cheat sheet that features the Persona 5: The Phantom Xclassroom questions and answers we’ve run into so far.
All Persona 5 The Phantom X classroom answers and questions
Classroom questions in Persona 5: The Phantom X are an essential feature for boosting your character’s Knowledge stat. These questions appear randomly during school time and cover various trivia topics, ranging from general knowledge to in-game lore. Correctly answering these questions rewards you with Knowledge points, which are crucial for character progression. While questions tied to the main storyline do not provide Knowledge points but only compliments, daily quiz questions offer seven Knowledge points each. This guide compiles all the known classroom questions and answers to help players confidently tackle these quizzes and maximize their rewards during their school days in the game.
Most of the time you start a new day in Persona 5: The Phantom X, you’ll head off to school, where your teachers will ask you a question. As Persona 5: The Phantom X is a live service game that receives periodic updates, the list of classroom questions and answers will naturally grow as more questions are found and time goes on.
For the time being, here are all of the classroom questions and answers that we’ve found so far:
Question |
Answer |
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A metaphor to illustrate one’s actions can impact others negatively compares a person to which fruit? | Apple |
Which of these people is the thief inspired by Slovakia’s Robin Hood? | Juraj Jánoŝík |
Archimede’s cattle problem was posed around 250 B.C. How many years did it take to get solved? | 2,000 years |
What was Ghino di Tacco’s nickname? | Gentleman |
Heliocentric theory is a massive problem for a certain field of study. Care to guess which? | Religion |
Beehives are made of many regular hexagons. Why do you think that is? | It saves on materials |
What’s so special about owl earholes that helps them with hunting? | They’re positioned unevenly |
Which 17th century artist created paintings with a revenge theme, and is regarded as the greatest female painter of the Baroque? | Gentileschi |
Which of the following civilization names reflects what the area around it looks like? | Mesopotamia |
What is the state of human society absent law? | War |
One “oku” in Japanese is a large amount. But how much exactly is it? | One hundred million |
“Abduct.” “Only.” “Never.” Which word is derived from a number? | Only |
What’s the fewest number of syllables that a kimariji can have in this game? | 1 |
Compared to “destiny,” is “fate” more positive or negative of a word? | Negative |
Why did spices play a major role in Magellan’s expedition around the world? | They could make money |
In “An Encouragement of Learning,” why does Fukuzawa tell us to pursue education? | To make money |
When Kiyomori is delirious with a fever, what happens to the water that’s poured on him? | It begins to boil |
Persona 5 The Phantom X classroom question rewards
In Persona 5 The Phantom X, correctly answering classroom questions rewards players with seven Knowledge Points starting from the third question onward. These questions, which appear during the protagonist’s school time, help increase the Knowledge stat, though questions tied to the main storyline do not grant these points but rather a compliment for a correct answer. Players cannot skip these classroom questions, making them a key way to boost Knowledge throughout the game’s progress.
Based on our testing, from the third classroom question and on, you’ll receive seven Knowledge pointsregardless of whether you answer correctly or incorrectly.
No matter what answer you choose, you’ll still increase your Knowledge social stat, so feel free to pick any answer you’d like!
What secrets do the classroom questions in Persona 5 X reveal about its story
The classroom questions in Persona 5: The Phantom X reveal several subtle secrets and themes connected to the game’s story and world-building. Primarily, they serve to mirror the core themes of knowledge, perception, and personal growth-central tenets of the Persona series. These questions often reference philosophy, history, famous literature, and real-world trivia, highlighting the duality of the protagonist’s life: balancing mundane school activity with the extraordinary work of a Phantom Thief.
Key aspects revealed by these questions include:
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Lore and Symbolism: Many questions contain references to literary and historical figures (e.g., Hikaru Genji, Archimedes), philosophical dilemmas, or symbolic metaphors, which echo the challenges and mysteries the protagonist faces outside the classroom.
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Foreshadowing and Parallels: Some questions subtly parallel or foreshadow later story events or themes encountered in the Metaverse or with other characters, inviting players to make connections between school lessons and the transformative journeys in the story.
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Character Development: While not every classroom question is directly tied to plot revelations, consistently engaging with them builds the protagonist’s Knowledge stat-a mechanic which represents growth, adaptability, and insight. Progress in this stat can unlock new dialogue options, deepen relationships, and affect story outcomes.
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Immersion and Player Engagement: The questions reinforce the game’s simulation of school life, making the narrative world feel more cohesive and immersive while rewarding the player for paying attention both in and out of combat.
Unlike some mainline Persona games, classroom questions in The Phantom X are less about advancing the core plot and focus more on enriching atmosphere, character progression, and connecting the ordinary life of students with the series’ grander, often metaphysical narratives.
In summary, while classroom questions do not overtly reveal hidden story secrets, they act as an insightful device-reflecting, reinforcing, and sometimes subtly hinting at the game’s broader themes, story beats, and character arcs.
What do the quiz questions reveal about the game’s tone and setting
The classroom quiz questions in Persona 5: The Phantom X play a significant role in establishing both the game’s tone and setting. They contribute to a thoughtful, immersive, and slightly mysterious atmosphere-characteristic of the Persona series.
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Tone: The questions often pull from philosophy, history, and literature, which lend a serious yet playful intellectual tone to the game. The blend of real-world knowledge with elements relevant to the game’s universe invites players to reflect, creating a mood that is both introspective and curious. This educational approach also ensures the tone remains grounded even as the narrative expands into supernatural territory.
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Setting: By embedding trivia and references related to Japanese culture, famous figures, and universal academic topics, the questions reinforce the authenticity and everyday details of the game’s high school setting. The contrast between ordinary student life (answering quiz questions) and the extraordinary (thrilling Phantom Thief missions) is heightened, making the school environment feel vibrant and believable.
In summary, the classroom quizzes in Persona 5: The Phantom X reveal that the game’s tone balances serious intellectual engagement with lighthearted moments, while the setting is rooted in a richly detailed and culturally specific depiction of modern student life. This synergy helps create a world where the ordinary and the supernatural coexist seamlessly.