Dive into the enchanting world of Pokémon TCG Pocket with the brand-new Mythical Island expansion, featuring 86 captivating cards that blend legendary power and stunning artwork. From iconic ex Pokémon like Mew ex and Celebi ex to rare illustrated treasures, this compact yet mighty set promises to reshape your deck-building strategies and ignite your collecting passion. Ready to explore every card and master the meta? Your ultimate Mythical Island card list awaits!
With the release of the Mythical Island expansion, 86 new cards have been added to Pokémon TCG Pocket for you to collect and battle with. Each card comes with its own unique artwork and attack (and, in some case, ability). Although this set isn’t as big as the three booster packs in the launch-day Genetic Apex expansion, there are still a ton of cards to earn and learn.
Below, we’ve created a table outlining all the new Mythical Island cards in Pokémon TCG Pocket – along with their card number, typing, HP, and attack or ability.
All Mythical Island cards list in Pokémon TCG Pocket
The Mythical Island expansion in Pokémon TCG Pocket introduces a total of 86 new cards, including 68 regular cards and 18 secret rares. This mini-set features iconic Pokémon such as Mew ex, Celebi ex, Gyarados ex, Aerodactyl ex, and Pidgeot ex, along with a variety of Trainer cards and immersive cards. Unlike the previous Genetic Apex set, Mythical Island offers a single booster pack design, making it easier for players to collect the entire set. The cards showcase unique artwork and abilities, enriching the gameplay and providing fresh strategies for players to explore.
Here’s every new Mythical Island card laid out in a handy table:
The Mythical Island expansion in Pokémon TCG Pocket introduces 86 new cards, including powerful Pokémon ex cards such as Mew ex, Celebi ex, Gyarados ex, Aerodactyl ex, and Pidgeot ex. This set features a single booster pack design and includes a mix of standard cards, rare illustrated cards, and special immersive cards that bring fresh strategies and artwork to the game. Notable additions like Serperior, Vaporeon, and the new hyper rare Mew ex are expected to influence the meta significantly. The Mythical Island set is a more compact expansion compared to previous ones but offers a rich variety of cards for collectors and competitive players alike.
| Card # | Pokémon | Type | HP | Attack/Ability |
| 1 | Exeggcute | Grass | 50 | Growth Spurt – Take a grass energy from your energy zone and attach it to this Pokémon. |
| 2 | Exeggutor | Grass | 130 | Psychic (80 ) – This attack does 20 more damage for each energy attached to your opponent’s active Pokémon. |
| 3 | Celebi ex | Grass | 130 | Powerful Bloom (50x) – Flip a coin for each energy attached to this Pokémon. This attack does 50 damage for each heads. |
| 4 | Snivy | Grass | 70 | Vine Whip (40) |
| 5 | Servine | Grass | 80 | Vine Whip (50) |
| 6 | Serperior | Grass | 110 | Solar Beam (70) Jungle Totem (Ability) – Each grass energy attached to your grass Pokémon provides 2 grass energy. This effect doesn’t stack. |
| 7 | Morelull | Grass | 60 | Ram (20) |
| 8 | Shiinotic | Grass | 90 | Flickering Spores (50) – Your opponentâs active Pokémon is now Asleep. |
| 9 | Dhelmise | Grass | 100 | Energy Whip (20 ) – If this Pokémon has at least 3 extra grass energy attached, this attack does 70 more damage. |
| 10 | Ponyta | Fire | 60 | Stomp (10 ) – Flip a coin. If heads, this attack does 30 more damage. |
| 11 | Rapidash | Fire | 100 | Rising Lunge (40 ) – Flip a coin. If heads, this attack does 60 more damage. |
| 12 | Magmar | Fire | 80 | Fire Blast (80) – Discard 2 fire energy from this Pokémon. |
| 13 | Larvesta | Fire | 80 | Combustion (30) |
| 14 | Volcarona | Fire | 120 | Volcanic Ash – Discard 2 fire energy from this Pokémon. This attack does 80 damage to 1 of your opponent’s Pokémon. |
| 15 | Salandit | Fire | 60 | Venoshock (10 ) – If your opponen’s active Pokémon is Poisoned, this attack does 40 more damage. |
| 16 | Salazzle | Fire | 80 | Poison Claws (30) – Your opponent’s active Pokémon is now Poisoned. |
| 17 | Magikarp | Water | 30 | Leap Out – Switch this Pokémon with 1 of your benched Pokémon |
| 18 | Gyarados ex | Water | 180 | Rampaging Whirlpool (140) – Discard a random energy from among the energy attached to all Pokémon (both yours and your opponent’s) |
| 19 | Vaporeon | Water | 120 | Wave Splash (60) Wash Out (Ability) – As often as you like during your turn, you may move a water energy from 1 of your benched Pokémon to your active water Pokémon. |
| 20 | Finneon | Water | 60 | Water Gun (20) |
| 21 | Lumineon | Water | 80 | Aqua Liner – This attack does 50 damage to 1 of your opponent’s benched Pokémon. |
| 22 | Chewtle | Water | 80 | Bite (30) |
| 23 | Drednaw | Water | 130 | Crunch (70) – Flip a coin. If heads, discard a random energy from your opponent’s active Pokémon. |
| 24 | Cramorant | Water | 80 | Dive (60) -Flip a coin. If heads, during your opponent’s next turn, prevent all damage from-and effects of -attacks done to this Pokémon. |
| 25 | Pikachu | Lightning | 60 | Circle Circuit (10x) – This attack does 10 damage for each of your benched electric Pokémon. |
| 26 | Raichu | Lightning | 120 | Gigashock (60) – This attack also does 20 damage to each of your opponent’s benched Pokémon. |
| 27 | Electabuzz | Lightning | 70 | Thunder Spear – This attack does 40 damage to 1 of your opponent’s Pokémon. |
| 28 | Joltik | Lightning | 40 | Bug Bite (30) |
| 29 | Galvantula | Lightning | 80 | Electroweb (70) – During your opponent’s next turn, the Defending Pokémon can’t retreat. |
| 30 | Dedenne | Lightning | 60 | Thunder Shock (10) – Flip a coin. If heads, your opponent’s active Pokémon is now Paralyzed. |
| 31 | Mew | Psychic | 60 | Psy Report (20) – Your opponent reveals their hand. |
| 32 | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking – Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
| 33 | Sigilyph | Psychic | 80 | Spike Draw (10) – Draw a card. |
| 34 | Elgyem | Psychic | 60 | Headbutt (20) |
| 35 | Beheeyem | Psychic | 90 | Mind Jack (10 ) – This attack does 20 more damage for each of your opponent’s benched Pokémon. |
| 36 | Flabébé | Psychic | 40 | Hypnotic Gaze – Your opponent’s active Pokémon is now Asleep. |
| 37 | Floette | Psychic | 70 | Leaf Drain (40) – Heal 10 damage from this Pokémon. |
| 38 | Florges | Psychic | 120 | Bloomshire (80) – Heal 20 damage from each of your Pokémon. |
| 39 | Swirlix | Psychic | 60 | Fairy Wind (20) |
| 40 | Slurpuff | Psychic | 100 | Magical Shot (60) |
| 41 | Mankey | Fighting | 50 | Focus Fist (50) – Flip a coin. If tails, this attack does nothing. |
| 42 | Primeape | Fighting | 80 | Punch (50) |
| 43 | Geodude | Fighting | 70 | Light Punch (30) |
| 44 | Graveler | Fighting | 100 | Lunge Out (40) |
| 45 | Golem | Fighting | 160 | Guard Press (120) – During your opponent’s next turn, this Pokémon takes – 30 damage from attacks. |
| 46 | Aerodactyl ex | Fighting | 140 | Land Crush (80) Primeval Law (Ability) – Your opponent can’t play any Pokémon from their hand to evolve their active Pokémon. |
| 47 | Marshadow | Fighting | 80 | Revenge (40 ) – If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage. |
| 48 | Stonjourner | Fighting | 120 | Mega Kick (90) |
| 49 | Koffing | Darkness | 70 | Division – Put 1 random Koffing from your deck onto your bench. |
| 50 | Weezing | Darkness | 110 | Smokescreen (50) – During your opponent’s next turn, if the defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn’t happen. |
| 51 | Purrloin | Darkness | 60 | Scratch (20) |
| 52 | Liepard | Darkness | 90 | Slash (40) |
| 53 | Venipede | Darkness | 60 | Ram (20) |
| 54 | Whirlipede | Darkness | 90 | Poison Sting (20) – Your opponent’s active Pokémon is now Poisoned. |
| 55 | Scolipede | Darkness | 140 | Venoshock (70 ) – If your opponent’s active Pokémon is Poisoned, this attack does 50 more damage. |
| 56 | Druddigon | Dragon | 100 | Dragon Claw (90) Rough Skin (Ability) – If this Pokémon is in the active spot and is damaged by an attack from your opponent’s Pokémon, do 20 damage to the attacking Pokémon. |
| 57 | Pidgey | Colorless | 50 | Flap (20) |
| 58 | Pidgeotto | Colorless | 90 | Wing Attack (50) |
| 59 | Pidgeot ex | Colorless | 170 | Scattering Cyclone (80 ) – This attack does 20 more damage for each of your opponent’s benched Pokémon. |
| 60 | Tauros | Colorless | 100 | Fighting Tackle (40 ) – If your opponent’s active Pokémon is a Pokémon ex, this attack does 80 more damage. |
| 61 | Eevee | Colorless | 60 | Continuous Steps (20x) – Flip a coin until you get tails. This attack does 20 damage for each heads. |
| 62 | Chatot | Colorless | 60 | Mimic – Shuffle your hand into your deck. Draw a card for each card in your opponent’s hand. |
| 63 | Old Amber | – | 40 | Play this card as if it were a 40-HP basic colorless Pokémon. At any time during your turn, you may discard this card from play. This card can’t retreat. |
| 64 | Mythical Slab | – | – | Look at the top card of your deck. If that card is a psychic Pokémon, put it into your hand. If it is not a Pokémon, put it on the bottom of your deck. |
| 65 | Pokémon Flute | – | – | Put a basic Pokémon from your opponent’s discard pile onto their bench. |
| 66 | Blue | – | – | During your opponent’ next turn, all of your Pokémon take a -10 damage from attacks from your opponent’s Pokémon. |
| 67 | Budding Expeditioner | – | – | Put your Mew ex in the active spot into your hand. |
| 68 | Leaf | – | – | During this turn, the retreat cost of your active Pokémon is 2 less. |
| – | Exeggutor | Grass | 130 | Psychic (80 ) – This attack does 20 more damage for each energy attached to your opponent’ss active Pokémon. |
| – | Serperior | Grass | 110 | Solar Beam (70) Jungle Totem (Ability) – Each grass energy attached to your grass Pokémon provides 2 grass energy. This effect doesn’t stack. |
| – | Salandit | Fire | 60 | Venoshock (10 ) – If your opponen’s active Pokémon is Poisoned, this attack does 40 more damage. |
| – | Vaporeon | Water | 120 | Wave Splash (60) Wash Out (Ability) – As often as you like during your turn, you may move a water energy from 1 of your benched Pokémon to your active water Pokémon. |
| – | Dedenne | Electric | 60 | Thunder Shock (10) – Flip a coin. If heads, your opponent’s active Pokémon is now Paralyzed. |
| – | Marshadow | Fighting | 80 | Revenge (40 ) – If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage. |
| – | Celebi ex | Grass | 130 | Powerful Bloom (50x) – Flip a coin for each energy attached to this Pokémon. This attack does 50 damage for each heads. |
| – | Gyarados ex | Water | 180 | Rampaging Whirlpool (140) – Discard a random energy from among the energy attached to all Pokémon (both yours and your opponent’s) |
| – | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking – Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
| – | Aerodactyl ex | Fighting | 140 | Land Crush (80) Primeval Law (Ability) – Your opponent can’t play any Pokémon from their hand to evolve their active Pokémon. |
| – | Pidgeot ex | Colorless | 170 | Scattering Cyclone (80 ) – This attack does 20 more damage for each of your opponent’s benched Pokémon. |
| – | Budding Expeditioner | – | – | Put your Mew ex in the active spot into your hand. |
| – | Blue | – | – | During your opponent’ next turn, all of your Pokémon take a -10 damage from attacks from your opponent’s Pokémon. |
| – | Leaf | – | – | During this turn, the retreat cost of your active Pokémon is 2 less. |
| – | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking – Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
| – | Aerodactyl ex | Fighting | 140 | Land Crush (80) Primeval Law (Ability) – Your opponent can’t play any Pokémon from their hand to evolve their active Pokémon. |
| – | Celebi ex | Grass | 130 | Powerful Bloom (50x) – Flip a coin for each energy attached to this Pokémon. This attack does 50 damage for each heads. |
| – | Mew ex | Psychic | 130 | Psyshot (20) Genome Hacking – Choose 1 of your opponent’s active Pokémon’s attacks and use it as this attack. |
What secrets do the 86 Mythical Island cards hold for players
The 86 Mythical Island cards in Pokémon TCG Pocket hold several secrets that enrich gameplay and collection challenges for players. Among these are four secret missions requiring rare full-art and crown-rarity cards like Exeggutor, Salandit, Marshadow, Gold crown Mew ex, and the immersive Celebi ex, which are difficult to pull from booster packs due to their low drop rates. Completing themed collections tied to unique island terrains unlocks special rewards such as Emblem Tickets, Wonder Hourglasses, Shop Tickets, and exclusive card covers, enhancing the player’s customization and progression experience. Additionally, hidden secret missions reveal themselves only after collecting specific cards, offering further rewards including special emblems and in-game currency, though there is no new secret immersive card beyond Celebi ex in this set. These elements combine to create a layered and rewarding experience for collectors and competitive players alike.
What hidden rewards can I unlock by completing Mythical Island missions
By completing the hidden and themed missions in the Mythical Island expansion of Pokémon TCG Pocket, players can unlock a variety of valuable rewards:
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Wonder Hourglasses, Pack Hourglasses, and Shop Tickets: These are common rewards for completing secret missions such as Mythical Island Museum 1 (collecting full-art Exeggutor, Serperior, Salandit, Vaporeon, Dedenne, and Marshadow), Mythical Island Museum 2 (collecting full-art Mew ex and Aerodactyl ex), and the Mew ex Museum (collecting all four Mew ex variants). Each of these missions grants 36 Wonder Hourglasses, 12 Pack Hourglasses, and 10 Shop Tickets, which help players open more packs and acquire items in-game.
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Emblem Tickets and Special Card Covers: Completing themed collections based on island locations like Untouched Forest, Tranquil Lake, Scorching Wilderness, and Forgotten Ruins rewards players with Mythical Island Emblem Tickets and unique card covers representing those areas, enhancing profile customization and collection prestige.
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Exclusive Profile Emblems: The Mythical Island Tale of Adventure mission, which requires collecting specific immersive cards including Mythical Slab, Budding Expeditioner, Mew ex, and Celebi ex, rewards a special Celebi emblem for digital bragging rights.
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Cosmetic Items: Opening 60 Mythical Island booster packs unlocks a set of themed cosmetics including a Mythical Island Mew playmat, card sleeve, coin, and cover, allowing players to personalize their game interface.
These rewards collectively provide both functional benefits in-game and aesthetic enhancements, motivating players to complete the full range of Mythical Island missions.
