In Lies of P, every choice between truth and deception isn’t just a simple dialogue option-it’s a step toward shaping Pinocchio’s very humanity. Will you guide him down a path of honesty, preserving his puppet heart, or weave a web of lies that unlocks secret rewards and alters the fate of the city of Krat? Discover how your decisions unlock unique endings, powerful weapons, and hidden lore in our comprehensive guide to all the lies and truths that define this dark, twisted tale.
Our Lies of P Lie or Truth decisions guide discusses all of these moments. We also talk about the tasks that are undertaken prior to reaching these segments. Likewise, please be reminded that this guide contains spoilers.
What do Lie or Truth decisions change in Lies of P?
In Lies of P, the choice to lie or tell the truth significantly impacts the game’s story, quests, rewards, and endings. Consistently lying or telling the truth shapes Pinocchio’s character development, influencing his classification as more human or puppet-like, which also affects his appearance. These decisions alter dialogue paths, quest outcomes, and the locations you visit. Importantly, your predominant choice determines which of the three distinct endings you receive: lying leads to the “true” or “Rise of P” ending and unlocks the unique “Golden Lie” weapon, while telling the truth results in a different “good/neutral” ending. Sticking to one approach-either all lies or all truths-is advised to fully experience the unique rewards and story variations tied to each path.

The Lie or Truth decisions in Lies of P may affect the following:
- Endings: The game has three endings. One is available by default, but the other two are unlocked if you’ve mostly chosen lies or truths, along with certain key decisions made during the finale. We’ve been told that a “lies only” or “truths only” playthrough isn’t necessarily required to get the respective ’Rise of P’ or ’Free from a Puppet String’ endings. Essentially, the goal is to have the vast majority of your decisions as either lies or truths, though it’s certainly easier to stick to one particular type of response so as not to mess up your choices. Your answers will then show a notification whereby P feels something regarding his springs, gears, ergo, and/or warmth.
- Golden Lie secret weapon: This item is obtained from the Portrait of a Boy. Once displayed in Hotel Krat, you’ll notice that a branch with leaves will start growing. During a particular post-campaign stage (not New Game Plus), you can acquire this weapon if you’ve lied often during your playthrough, and after you’ve played all the records that you’ve picked up so far.
- Records: Certain records will be rewarded depending on how you answer some characters.
Our Lies of P Lie or Truth decisions guide lists these instances in the order that we encountered them during the campaign. Lastly, as of the time of this writing, we’re unable to confirm if your answers for the Trinity Key Riddles affect this mechanic as well.
All Lies or Truth choices
In Lies of P, players frequently face critical decisions to either tell the truth or lie during interactions with NPCs, shaping the story’s progression and outcomes. These choices influence quest paths, character relationships, and unlock unique rewards such as special weapons and gestures. Committing fully to either lying or truth-telling in a playthrough yields distinct benefits and affects Pinocchio’s transformation toward humanity, including changes in appearance and access to different endings. The Lie System is central to the game, making each choice impactful and encouraging players to carefully consider the moral and strategic consequences of their decisions throughout their journey in the city of Krat.
In chronological order, here is every Lie or Truth you can make throughout Lies of P:
Woman in the Window (Elysion Boulevard)

- Location: Elysion Boulevard – You’ll see the silhouette of a woman in an apartment window just before the bridge that leads to Krat City Hall. Agree to find her baby, then bring her the Broken Baby Puppet in the garden just before the Scrapped Watchman boss arena.
Question: Isn’t my baby adorable?
- Lie: That’s a cute baby.
- Truth: That’s just a puppet.
Alidoro (St. Frangelico Chapel Library)

- Location: St. Frangelico Chapel Library – You’ll find Alidoro once you ride the elevator past the crypts in the library area. He’ll later act as the vendor that gives you weapons and amulets in exchange for boss items.
Question: Do you know of such a place [that is safe]?
- Lie: Venigni Works
- Truth: Hotel Krat
Julian the Gentleman (Rosa Isabelle Street Culvert)

- Location: Rosa Isabelle Street Culvert – He’s right next to the fast travel point. He wants you to retrieve an item from his deceased wife. You’ll find Julian’s wife, a woman wearing a black dress, in a street corner once you get past the sewer tunnels. Pick up the wedding ring and return it to Julian.
Question: Whoever heard of a human and a puppet falling in love?
- Lie: I saw the message she left saying she loves you.
- Truth: I’ve never seen that happen before.
Lady Antonia (Hotel Krat)

- Location: Hotel Krat – A cutscene will play once you approach Antonia in Hotel Krat after defeating the King of Puppets boss in the Opera House.
Question: Do I still have a flicker of the beauty captured in that portrait?
- Lie: Of course.
- Truth: There is nothing left.
Polendina (Hotel Krat)

- Location: Hotel Krat – After talking to Antonia, you’ll notice that Polendina has left the front desk. Head to the garden that leads to city hall and you’ll find him next to the fountain.
Question: Have you ever met a puppet who loves a human?
- Lie: There’s no such puppet.
- Truth (Option 1): I have.
- Truth (Option 2): Show the Wedding Ring – This answer will only become available if you completed Julian the Gentleman’s task (see earlier on this page).
Simon Manus (Grand Exhibition)

- Location: Grand Exhibition – A short cutscene will play after you defeat a boss named Champion Victor. Simon Manus, along with his devout zealot, Laxasia, will appear.
Question: What do you suppose our cure has created here?
- Lie: Monsters.
- Truth: Hope for a cure.
Eugenie and Alidoro, Part 1 (Hotel Krat and Barren Swamp)

- Location: Hotel Krat and Barren Swamp – Talk to Eugenie just before heading to the Barren Swamp and she’ll give you the Four-finger Glove that she made for Alidoro. Upon reaching the Barren Swamp, you’ll circle around the initial area and eventually meet up with Alidoro once more. Upon giving him the gloves, he’ll scoff at their poor quality.
Question: Did the gloves make Alidoro happy?
- Lie: He was happy.
- Truth: He was angry. He said the gloves were rubbish.
Belle (Hotel Krat and Ruined Krat Station)

- Location: Hotel Krat and Ruined Krat Station – For this, you need to meet Belle in Grand Exhibition (she’s in a small nook on the second floor off to the side of the metal railings). She’ll then go to Hotel Krat. Later, once the secret passageway to the Relic of Trismegistus has been unlocked, Belle will ask for your help. You’ll have to find her friend, who’s inside a green train carriage in Krat Central Station. After meeting her friend, return to her for this particular Lies of P Lie or Truth decision.
Question: Is my partner safe?
- Lie: He was killed in action fighting a puppet.
- Truth: He became a monster.
Eugenie and Alidoro, Part 2 (Hotel Krat and Relic of Trismegistus)

- Location: Hotel Krat and Relic of Trismegistus – This requires you to defeat the Black Rabbit Brotherhood 2.0 encounter in the Relic of Trismegistus. Head past the tunnel and talk to Alidoro, who’ll admit that he’s just an impostor and he killed the real treasure hunter. You also have an opportunity to slay him. Regardless of your decision, you’ll want to talk to Eugenie in Hotel Krat.
Question: I wonder what the real Alidoro was like?
- Lie: I think he’s just a talented Stalker.
- Truth (Option 1): The real Alidoro was murdered by the fake one.
- Truth (Option 2): He was Eugenie’s older brother – This choice becomes available if you killed Alidoro and picked up his Cryptic Vessel. Venigni will then need to decipher it, and you have to read all its pages before talking to Eugenie.
Venigni (Hotel Krat and Relic of Trismegistus)

- Location: Hotel Krat and Relic of Trismegistus – Once you’ve cleared the Black Rabbit Brotherhood 2.0 encounter, return to Hotel Krat and talk to Venigni. You’ll then hear a message repeatedly saying the name of Geppetto.
Question: What or who was behind the puppet frenzy?
- Lie: I couldn’t hear.
- Truth: Geppetto caused the puppet frenzy.
Arlecchino (Relic of Trismegistus and Arche Abbey Outer Wall)

- Location: Relic of Trismegistus and Arche Abbey Outer Wall – In the Relic of Trismegistus, you’ll see a payphone. Answer the riddle by saying that you’re not a killer. This rewards you with the King of Riddles’ Surprise Box. Open it to receive the Chosen One’s Trinity Key (you’ll get inflicted with the decay debuff that can be cured). Continue the campaign until you reach the Arche Abbey. In the lower portion of the tower interior, you’ll be able to unlock the Chosen One’s Trinity Key door. Inside, you’ll find Arlecchino in chains.
Question: Are you a puppet or a human being? Which one are you?
- Lie: Human.
- Truth: Puppet.
Sophia (Ascension Bridge)

- Location: Ascension Bridge – Defeat Laxasia the Complete and enter the next room to find Sophia’s real form.
Dilemma: This is your choice to make [regarding Sophia’s fate].
- Lie: Give her peace.
- Truth: Let her live.
Geppetto (Arche Abbey Upper Part)

- Location: Arche Abbey Upper Part (Internal Bridge) – Continue onward until you meet Geppetto in his cell.
Question: Was I a trustworthy father to you?
- Lie: Yes.
- Truth: No.
Simon Manus (Cradle of the Gods)

- Location: Cradle of the Gods – After defeating Simon Manus in battle, he’ll ask you about Sophia’s fate.
- Question: What have you done to Sophia?
This particular Lies of P Lie or Truth decision is somewhat tricky due to how it’s framed. Basically, it all depends on the choice that you made when you saw Sophia’s real form. A truthful answer, therefore, means either of the following:
- I gave her peace – If you did select this type of response when you talked to Sophia.
- I liberated her from Arche Abbey – If you chose to let her live.
What secrets lie behind the choices of truth and deception in Lies of P
The choices between truth and deception in Lies of P unlock a complex web of narrative consequences and gameplay rewards that deeply shape the protagonist Pinocchio’s journey. Your decisions influence three distinct endings, with a predominant leaning toward either honesty or lying guiding which conclusion you reach. Consistently choosing to lie not only alters P’s appearance-making him look more human-but also grants access to the unique “Golden Lie” secret weapon, unlocked by displaying a special artifact in Hotel Krat after gathering all related Records through deceitful dialogue choices.
Beyond endings and weapons, telling the truth or lies affects quest progression, character interactions, and the lore you uncover through Records, which provide valuable backstory and world-building details. Some NPCs respond differently depending on your honesty, opening or closing narrative paths and rewards. The lie system is subtle yet pivotal, reflecting the game’s thematic exploration of morality and identity, inspired by the original Pinocchio tale where lying is not simply evil but a nuanced choice with profound effects on P’s transformation and fate.
What is the significance of the “Golden Lie” secret weapon in the story
The “Golden Lie” secret weapon in Lies of P holds deep narrative and symbolic significance tied to the game’s core themes of humanity, deception, and identity. It is a mystical wooden rod that grows from the “Portrait of a Boy” in Geppetto’s office, symbolizing the consequences of Pinocchio’s lies manifesting outwardly rather than as a growing nose on himself. This weapon can only be obtained by reaching the maximum Humanity Level, which involves telling lies throughout the game, collecting records, solving riddles, and making specific choices that raise humanity via deception.
Narratively, the Golden Lie reflects the duality of Pinocchio’s journey-his struggle between puppet and human, truth and falsehood. The weapon’s growth from the boy’s portrait echoes the original tale’s motif of lies causing the nose to grow, but here it is externalized and transformed into a powerful tool. The game hints at a “Picture of Dorian Gray” analogy, where the lies accumulate on the portrait rather than on Pinocchio himself.
Obtaining the Golden Lie requires significant commitment to lying and specific quest actions, including defeating key bosses, giving the Portrait of a Boy to Geppetto, and refusing to give Geppetto your heart in a critical late-game choice. This culminates in a secret boss fight and the opportunity to claim the weapon after the credits without starting a New Game Plus.
While the Golden Lie is thematically rich and a symbol of Pinocchio’s complex morality, it is not the most powerful weapon in terms of gameplay. It features moderate stats and a standard moveset, making it less effective compared to other weapons obtained through boss Ergo exchanges. Thus, its significance lies more in its story and symbolism than in combat superiority.
In summary, the Golden Lie embodies the game’s exploration of lies as both a curse and a source of power, marking the player’s path through deception and humanity, and serving as a unique reward for embracing the game’s lie system to its fullest.
