Looking to turn the tide against the dreaded Frenzy virus in Monster Hunter Wilds? The elusive Sane Jewel, a rarity-5 decoration granting the powerful Antivirus skill, could be your game-changer. Whether you’re aiming to boost your affinity or recover faster from Frenzy, mastering how to obtain and craft this jewel-unlocked at Hunter Rank 100-will elevate your hunt to the next level on PC, PlayStation, and Xbox. Dive into our guide to uncover where to find the Sane Jewel and how to meld it for maximum advantage.
What is the Sane Jewel in Monster Hunter Wilds?
The Sane Jewel in Monster Hunter Wilds is a rarity-5 armor decoration that grants the Antivirus skill, which helps hunters recover more easily from the Frenzy status effect and increases affinity once cured. This skill is particularly useful against monsters like Gore Magala, which inflict Frenzy, as it not only mitigates the negative effects but also boosts critical hit potential through increased affinity. The Sane Jewel requires a level 1 slot and can be obtained either as a rare random drop from quest rewards or crafted at the Melding Pot once the player reaches Hunter Rank 100, costing 80 Melding Points to create. This makes the Sane Jewel a valuable asset for late-game builds focused on overcoming Frenzy and maximizing damage output.
The Sane Jewel is a decoration type that can randomly drop at the end of hunts in Monster Hunter Wilds. But because it’s a rarity-5 decoration, many hunters haven’t found the jewel until they’ve hit a very high hunter rank.
The Sane Jewel provides the skill Antivirus, which could be useful in high-level fights found deeper in the game. Antivirus’ skill description is: “Once infected, makes it easier to overcome the Frenzy and increase Affinity when cured.”
Frenzy is a two-stage status effect inflicted by some high-level monsters, like Gore Magala.
GameRant has an excellent guide to Frenzy’s stages, but to keep this focused to Sane Jewel, its skill helps you harness the Frenzy ability to raise your affinity. The three levels of the Antivirus skill boost affinity between 3% and 15%; slotting the Sane Jewel in some armor with the skill, or while wearing the Sanity Charm, could be very effective if you’re aiming to deal more critical damage.
How to Meld the Sane Jewel in Monster Hunter Wilds
To meld the Sane Jewel in Monster Hunter Wilds, you must first reach Hunter Rank 100, as crafting this rare decoration is locked behind this milestone. Once at HR 100, visit the Melding Pot in Suja, Peaks of Accord, and select “Meld Decorations.” Navigate to the Sane Jewel on the list (usually found on page 11) and craft it for 80 Melding Points. This method guarantees obtaining the Sane Jewel, which grants the Antivirus skill, helping you overcome the Frenzy status and boosting affinity when cured.
If you haven’t had luck on random drops, the Sane Jewel is available to craft at the Melding Pot. It costs 80 Melding Points to create one Sane Jewel.
The Sane Jewel’s availability at the Melding Pot seems to be gated behind a specific Hunter Rank. According to discussions on Reddit, some players discovered it after HR 100. These screenshots came from one AELGAMES team member who is HR 124 and who confirmed they could craft a Sane Jewel.
What secret steps lead to crafting the elusive Sane Jewel early in Monster Hunter Wilds
To craft the elusive Sane Jewel early in Monster Hunter Wilds, you need to reach a high Hunter Rank, typically around HR 100, as crafting it at the Melding Pot is locked behind this milestone. The jewel costs 80 Melding Points to create, but some players report seeing a much higher cost (up to 450 points), which may depend on game version or progression.
The secret steps involve:
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Progressing through the game until you unlock the Melding Pot feature, which allows crafting decorations like the Sane Jewel.
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Accumulating enough Melding Points, which can be earned by trading in unwanted jewels, festival shares, or other in-game materials.
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Reaching Hunter Rank 100 or higher to unlock the ability to craft the Sane Jewel at the Melding Pot.
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Using the Melding Pot to craft the Sane Jewel for 80 Melding Points once the crafting option becomes available.
Since the Sane Jewel is a rarity-5 decoration, it can also drop randomly from hunts, but this is rare and unreliable early on. Therefore, focusing on reaching HR 100 and gathering Melding Points to craft it is the most consistent method to obtain the jewel early.
What are the specific hunter rank requirements to craft the Sane Jewel at the Melding Pot
The specific Hunter Rank requirement to craft the Sane Jewel at the Melding Pot in Monster Hunter Wilds is Hunter Rank 100. Players unlock the ability to meld the Sane Jewel, which costs 80 Melding Points, only after reaching this rank milestone. This has been confirmed by multiple sources including player reports and Polygon’s testing at HR 124, where crafting the jewel became available.