The Outer Worlds 2 Choice Guide Milverstreet or Kaur Decision Explained

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In the neon-lit chaos of The Outer Worlds 2, two powerful figures-Milverstreet the pragmatic industrialist and Kaur the idealistic reformer-battle for your loyalty. But whose cause truly serves the future of Halcyon, and whose dream hides a darker price?

Should you side with Milverstreet or Kaur in The Outer Worlds 2?

Choosing between Milverstreet and Kaur in The Outer Worlds 2 depends on whether you value corporate order or moral integrity. Milverstreet’s path offers structure, resources, and stability under the megacorp’s influence, but often at the cost of personal freedom and ethics. Kaur’s approach challenges that control, favoring independence and the well-being of the workers, yet risks chaos and uncertainty. Your decision should reflect the kind of protagonist you want to be in Halcyon’s morally gray universe.

Upon your arrival on Paradise Island (the first planet in The Outer Worlds 2), you will discover the town of Fairfield, where you’ll gain the main quest, “The Saboteur of Paradise.” For this quest, you must find information about De Vries, and the perfect place to start is the large town hall.

When you enter the large town hall building, you will meet two influential figures: Minister Milverstreet and Acquisitions Officer Kaur. Both will ask for your help, but due to their rivalry, helping one will cancel all future cooperation with the other.

Here’s what happens when you side with Milverstreet or Kaur:

  • Side with Milverstreet: You’ll be sent to the Ministry of Accuracy, where you’ll stumble upon a potential companion. When you return to Milverstreet, he offers an optional second quest, which allows you to convert the Protectorate people in Westport. Beware that you do not get his help regarding the Vox Relay Station until you’ve completed this second quest. As a reward for completing Milverstreet’s first quest, he shall reward you with 350 bit cartridges and a Topmost Coat body armor. For the second quest, you’ll receive the Limited Production Gentleperson’s Oxonian (his hat) and 2400 bit cartridges.
  • Side with Kaur: After an optional visit to the Ministry of Accuracy, you’ll be sent to the Automech Repair Center, where you can choose to sabotage the Protectorate or help them. Regardless, Kaur will give you valuable info to help you enter the Vox Relay Station. As a reward for completing her quest, you’ll receive Kaur’s Kuirass and the Designator Triple Barrel Shotgun.

In other words, siding with Milverstreet makes it a bit easier to meet a potential companion, but instead of granting you intel on the Vox Relay Station right away, he’ll give you another task to complete. Kaur’s route is therefore a bit quicker, but you’ll miss out on additional Westport content.

As for the quest rewards, siding with Kaur may be best if you favor a close-quarters combat style, as she’ll grant you a shotgun and heavy body armor, whereas Milverstreet’s light body armor offers high speed and evasion. Although it takes some extra work to obtain it, Milverstreet’s hat offers a critical chance of 5% and 40% critical damage.

Since you can only side with one, beware that both options come with a point of no return. Below, we’ll explain how and when that happens.


How to side with Milverstreet in The Outer Worlds 2

To side with Milverstreet in The Outer Worlds 2, focus on aligning with their corporate goals and values. Complete quests that support their agenda, make dialogue choices favoring their vision, and build relationships with key characters affiliated with Milverstreet. Prioritizing their interests will steer the story toward their faction, unlocking unique rewards and narrative outcomes tied to Milverstreet’s corporate influence.

To side with Milverstreet, keep talking to him until he warns you that Commander Kaur shall not take kindly to your working with him, then choose the dialogue option that says: “I prefer diplomacy and subterfuge to frontal assaults. I’d rather work with you.”

Beware that this dialogue line is Minister Milverstreet’s point of no return: It will start Milverstreet’s “A Refreshing Bit of News” quest, and you can no longer side with Kaur. This dialogue line becomes available after you’ve discussed the Vox Relay Station, the “grafted soldier” (Inez), and the Mental Refreshment information at the Ministry of Accuracy with Milverstreet.


How to side with Kaur in The Outer Worlds 2

To side with Kaur in The Outer Worlds 2, focus on supporting their vision of a more structured and disciplined society. Engage in quests that align with Kaur’s ideals, carefully navigate dialogue options that favor order and control, and complete tasks that undermine Milverstreet’s more chaotic approach. Building trust with Kaur’s faction will unlock unique story paths and rewards tied to their leadership.

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To side with Kaur, continue the conversation until she mentions that Milverstreet won’t like it if you work with her, then choose the dialogue option that says: “I’d rather work with you than Milverstreet. I prefer the direct approach.”

Beware that doing so triggers Kaur’s point of no return: It will start Kaur’s “Above and Beyond Repair” quest, and you can no longer side with Milverstreet. This permanent choice becomes available once you’ve discussed the Automech Repair Center and its Protectorate occupants with Kaur.

Which choice gives better unique rewards and gear

Kaur gives better unique rewards and gear in The Outer Worlds 2, especially for players seeking powerful weapons and heavy armor. Her questline offers a distinctive shotgun with unique mods and robust armor, granting significant boosts to defense and firepower. Milverstreet’s rewards are more focused on stealth and evasion-lightweight armor, gear tailored for speed, and higher critical hit chances.​

If your priority is combat strength and unique weaponry, siding with Kaur will provide the best exclusive equipment for your playthrough. If you value agility, skill bonuses, and stealth-oriented gear, Milverstreet might be preferable, but these options generally offer less raw power and unique ability scaling.​

List the top unique items from each choice

The top unique items from each choice in The Outer Worlds 2 are summarized as follows:

Milverstreet Unique Items

  • Lightweight armor with bonuses to speed and evasion

  • Gear that enhances critical hit chances and critical damage

  • Unique companion-related items such as those tied to Inez

  • Specialized stealth and diplomacy equipment enhancing persuasion or hacking abilities

Kaur Unique Items

  • Powerful shotgun with unique modifications exclusive to this path

  • Heavy armor with high defensive stats for frontline combat

  • Weapons and gear tailored for aggressive, combat-heavy playstyles

  • Items that provide substantial combat bonuses and faster mission progress rewards

Overall, Kaur’s path provides stronger and more combat-focused unique gear, including a notable unique shotgun and heavy armor, making it attractive for players prioritizing raw combat power. Milverstreet’s path rewards are more specialized for stealth, speed, and critical hit enhancement, suiting players who prefer tactical and non-lethal approaches.

Hence, the choice depends on your preferred gameplay style: Kaur for heavy combat gear and offense, Milverstreet for stealth and critical-focused gear.​

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Paul Mason

Freelance gaming copywriter. Themes: Need for Speed, Perfect Dark, AEW, Star Wars, Hell Let Loose, Sony, WWE, PlayStation, Dead Space 2, Batman, Marvel, Deathloop, BioShock, Warner Bros, Cyberpunk 2077, NetherRealm Studio.

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