Unlock the secrets of Final Fantasy 7 Rebirth with our comprehensive guide to World Intel and side content rewards. From activating Remnawave Towers to uncovering hidden Moogle Emporiums, each discovery grants valuable Data Points to develop powerful Materia, unique weapons, and rare items. Dive into the rich open world, tackle challenging fiend encounters, and strengthen your party’s bonds-all while unlocking exclusive rewards that enhance your journey across Midgar and beyond.
If you’re a completionist, you may end up doing everything anyway, but we already did all that hard work for you. Below, we detail what rewards you get from each of the open world exploration tasks in Final Fantasy 7 Rebirth, so you can determine for yourself if they’re worth your time.
Chadley World Intel rewards in FF7 Rebirth
Chadley World Intel rewards in FF7 Rebirth revolve around completing various open-world activities marked on the map by Chadley, which grant Party EXP and valuable Data Points. These Data Points can be spent exclusively in Chadley’s shop to develop and acquire unique and powerful Materia, essential for mastering combat. Completing all World Intel in a region also unlocks fast travel points and achievements, while fully completing all World Intel across the game triggers a special Chadley cutscene and is required to earn the Moogle Lover trophy for developing all Materia. Although there is no grand gameplay prize for finishing every piece of World Intel, the gradual Materia rewards and trophies provide strong incentives for completionists and achievement hunters.
Every activity affiliated with an icon put on your map by Chadley will reward you with some Party EXP as well as data points to spend in his shop. Once completed, many of them also become fast travel points. Fully completing the world intel for a region will give you an achievement for that area.
That may be incentive enough for you to seek out these things, but if not, here are the more specific rewards you get for each type of activity:
Towers (Activation Intel)

These don’t straight-up give rewards, but do make other nearby intel points appear in your map. You can still access these points without the tower, they just won’t be laid out for you on your map. These towers also typically have boxes with Moogle Medals inside on them.
Combat assignments (Fiend Intel and Classified Intel)

For each duo of combat assignments you finish, you’ll unlock new combat scenarios in Chadley’s combat simulator. Some boss assignments (where you have to take down one special fiend, called “Classified Intel”) reward you specific items you need to complete side quests.
You do not need to do all three objectives in Fiend Intel to mark the intel as complete, but you will lose out on Party EXP if you don’t do all three.
Summon crystals (Divine Intel)

Finding divine intel weakens the summon fights in Chadley’s combat simulator. Since you need to beat the respective summon in battle before you can get the materia for it, grabbing all three of these will make your fight significantly easier. They also buff up your summons more.
Note that you do need all six summons to complete the Protorelic quest line.
Lifesprings (Expedition Intel)

For every two lifesprings you find, you’ll unlock some lore about the area, as well as either an excavation site or “classified intel.” Excavation sites unlock more craftable recipes for your item transmuter. Classified shows you the location of, and allows you to fight, a high-level fiend – like the Tonberry King.
Protorelics (Phenomenon Intel)

Protorelics offer a different type of gameplay in each region, but they typically have some lore and a minigame associated with it. For example, in the Junon region, you’ll need to play Fort Condor, but in Corel, you’ll need to play a specific cactuar-hunting minigame.
Some of them, like the Grasslands’ Protorelic, have story featuring some side characters from Final Fantasy 7 Remake, while others, like the Cosmo Canyon Protorelic, shed heavier backstory about the main cast.
Completing the full Protorelic quest line will yield a big reward: a summon, as well as the ability to craft some late-game accessories.
Moghouses (Moogle Intel)

As you find more Moogle houses, they rank up, allowing you to buy more goods with Moogle medals. Most notably, you can buy books that give skill points to a specific character.
You will also need to do at least four Moghouses to complete one of the side quests, but it doesn’t matter which four you do.
Excavation sites (Excavation Intel)

Digging around with your chocobos in these areas will give you new transmuter chips, allowing you to craft more items. Excavation sites are also essential steps for certain side quests.
Other side content rewards in FF7 Rebirth
Other side content rewards in FF7 Rebirth come primarily from completing various World Intel activities scattered across the regions. These include Remnawave Towers (Activation Intel), Protorelic Phenomenons, Lifesprings (Expedition Intel), Divine Shrines (Divine Intel), Fiend Intel challenges, Moogle Emporiums, and Excavation Intel. Completing these activities rewards players with regional Data Points, a special currency used to develop new Materia through Chadley’s research menu, as well as party experience points and access to unique items and shops. Some side quests and mini-games unlock lower combat difficulties for summon fights or provide rare Materia and other valuable rewards. While there is no grand prize for completing all World Intel, doing so grants trophies and unlocks all possible Materia development, which is essential for mastering combat in the game.
These pieces of side content are not part of Chadley’s intel, but they do appear on your map still. They both yield different rewards.
Queen’s Blood
Queen’s Blood, Final Fantasy 7 Rebirth’s meatiest side activity, is a card battler replete with dozens of cards and complex deck-building strategies. You’ll earn a Queen’s Blood card when you defeat an opponent for the first time. Passing a threshold of defeated opponents will increase your Queen’s Blood rank and unlock matches against high-level Queen’s Blood opponents.
While Queen’s Blood is mostly optional, you’ll need to play the occasional match for side quests. (There’s also a tournament in the main plot. Winning it grants a trophy for your collectables.) Lastly, Queen’s Blood more than just a distraction: There’s an entire separate storyline affiliated with the minigame.
Photospots
Finding all of Snap’s photospots will net you an achievement and a trophy for your collectables. If you talk to Snap, he’ll mark the photospot for you on your map, making it a pretty easy objective to complete.
Side quests
Side quests – those are the ones marked by green icons on your map – give you a plethora of rewards, including heaps of EXP and skill books for your party members. Some may reward you with weapons or Queen’s Blood cards. Most notably, each side quest will reward relationship points towards whatever character is featured in that quest, which determines who you go on a date with during the Gold Saucer sequences.
The world of Final Fantasy 7 Rebirth is huge, but we have your back if you need help. We have a beginners guide, a breakdown of the game’s length, and an explainer on how to plan ahead for your Gold Saucer date.
What hidden rewards await in FF7 Rebirth’s side quests and world intel
In Final Fantasy 7 Rebirth, hidden rewards from side quests and world intel range from rare Materia and unique weapons to powerful accessories and valuable manuscripts that boost stats and unlock passive abilities. Completing these quests often grants Party and Player EXP, enhances relationships with party members, and unlocks special items like the Corsair’s Compass accessory, Tarot Cards, and even the Gilgamesh Summon Materia. Some quests also unlock challenging mini-games and powerful enemies, providing strategic combat opportunities and exclusive rewards such as the Ultimate Party Animal Queen’s Blood card and the rare Gambler Materia. Exploring thoroughly and engaging with these side contents is key to maximizing your party’s strength and uncovering the rich lore scattered throughout the world.
Which side quests in FF7 Rebirth offer the rarest equipment and Materia
Several side quests in Final Fantasy 7 Rebirth stand out for offering some of the rarest equipment and Materia:
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“The Pursuit of Perfection”: This quest focuses on Barret’s iconic weapon and rewards the player with the Fafnir Rifle, a unique and powerful weapon for Barret. It also grants Party EXP and Barret affinity, making it a key quest for both story and gear progression.
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“Can’t Stop Won’t Stop”: A mini-game-centric side quest that rewards players with the exclusive and rare Gambler’s Materia, prized for its unique effects and rarity. This quest also provides various rewards through high scores at the Gold Saucer.
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“Esoteric Secrets of the Elders” (Mount Nibble region): Completing this quest rewards the Chocobo Armband, an armor piece with only two Materia slots but triples the AP gained in those slots, making it extremely valuable for leveling rare Materia quickly. It also grants the Galah Horn weapon for Kate Sith after collecting enough Choco Grass and winning a Chocobo race.
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“Of Robed Men and Ransoms”: This quest provides the Tale of the Red Warrior Volume 2 manuscript, 10 SP for Red XIII, and increases Red XIII’s affinity. While not a weapon or Materia, the manuscript boosts stats and passive abilities, which are crucial for character development.
Additionally, many side quests reward manuscripts that enhance stats and unlock passive abilities, which are essential for maximizing character potential. Some rare accessories like the Corsair’s Compass and powerful Materia such as Steal Materia (obtainable early and through Yuffie) are also tied to side content and exploration.
For players seeking the rarest gear and Materia, focusing on these highlighted quests will yield some of the best rewards in the game.
