Blue Prince Room 8 Puzzle Solution and Trophy 8 Achievement Guide

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Unlocking the secrets of Room 8 in Blue Prince is no ordinary challenge – hidden behind a locked door on the eighth rank of the mansion, this puzzle demands both wit and careful observation. Inside, eight enigmatic animal statues await placement into bins labeled with sins, each riddle more cryptic than the last. Crack the code, and you won’t just solve a puzzle; you’ll uncover rewards that elevate your gameplay and earn a coveted trophy. Ready to dive into the mystery and master Room 8? Here’s your definitive guide to conquering this rare and intricate challenge.

Our Blue Prince guide will show you how to solve the Room 8 puzzle and tell you what you get as a reward.


How to solve the Room 8 puzzle in Blue Prince

To solve the Room 8 puzzle in Blue Prince, you must place eight animal statues into eight bins labeled with different sins, using the riddles inscribed on each statue as clues. The puzzle is set in a room resembling a sideways infinity symbol surrounded by bins named after sins like Gluttony, Hubris, and Sloth. Each animal’s riddle points to a specific sin bin based on letter patterns, proximity to a fin painting, or position within the row. For example, the Penguin goes to Gluttony because it has eight letters matching Room 8, the Bear fits Sloth due to its lounging clue, and the Dog belongs at the end in Mundanity. By carefully matching all statues to their corresponding sin bins according to their hints, you unlock a panel with rewards including allowance tokens and the 8 Trophy achievement.

Room 8 is a pretty exact match for the final painting in the Gallery. You’ll find a big infinity symbol in the center of the room surrounded by bins labeled with sins. There’s a painting of a fin on the left wall, and a rug (skin) on the floor (those are both clues you’ll need).

To the left of the door as you walk in, you’ll find eight animal statues with phrases on them.

Solving the puzzle in Room 8 is a simple (ha!) as placing the eight animal statues in the boxes their clue describes. Several of them have clues that point to multiple bins, though.

The clues are:

  • Penguin: The sum of my sin, as it is penned, is a number within the room we are in
  • Lion: To first begin, place me within a bin with an “N” within its sin
  • Swan: I recommend you think again if I am ever in a bin far from the fin
  • Dog: You won’t find my bin in between sin, for I deserve to be in a bin down on the end
  • Elephant: To my chagrin, my neighbor’s sin is written thin to fit it all in
  • Rabbit: I share a trend with my neighbor’s sin: a letter and its twin appear on each bin
  • Bear: If we spend a min or ten lounging in the den, you’ll know which bin I’m often in
  • Monkey: The bin I tend to wind up in is near the bend in the tail of the skin

Room 8 solution in Blue Prince

To solve the Room 8 puzzle in Blue Prince, you must place eight animal statues into eight bins labeled with different sins, using clues inscribed on each statue. The puzzle is accessed by obtaining Key 8, which you get after completing the Gallery puzzle. Each animal corresponds to a specific sin based on its riddle and the room’s visual hints, such as the painting of a fin and a rug. For example, the Penguin goes into the Gluttony bin, the Lion into Envy, the Swan near the fin in Lust, and the Dog at the end in Mundanity. Correct placement of all statues unlocks a secret panel containing valuable rewards, including allowance tokens and a trophy.

You have to jump around a bit, but the list of clues only has one answer when you take them all together.

Four of the clues point to only one bin:

  • Penguin – GLUTTONY. This is the only sin with eight (sideways infinity) letters.
  • Monkey – HUBRIS. The bin next to the tail of the skin (rug).
  • Dog – MUNDANITY. Since the Monkey is in HUBRIS, the Dog has to go in MUNDANITY at the other end of the row of bins.
  • Bear – SLOTH. The bear’s clue is all about just hanging out and relaxing.

With those four in place, you can place two more:

  • Lion – ENVY. With those three out of the way, only one empty sin has an “N.”
  • Swan – LUST. This is the only bin left that is close to the painting of the fin.

The last two have a bit more logic involved:

  • Rabbit – AVARICE. AVARICE is next to MUNDANITY – which both have a repeated (twin) letter (A and N, respectively).
  • Elephant – WRATH. Aside from being the only empty bin, AVARICE is next to Gluttony with its (fittingly) narrow letters.

Or if you’d like to see the full solution, check out the graphic below:


Room 8 reward in Blue Prince

Once you successfully solve the Room 8 puzzle in Blue Prince by correctly placing each of the eight animal statues into their corresponding sin-labeled bins based on their riddles, a hidden panel in the wall will open. Inside, you will find two Allowance Tokens that increase your daily allowance by four coins in total, as well as the prestigious Infinity Trophy (Trophy 8) and an achievement for completing the puzzle. This reward not only provides valuable in-game currency but also marks a significant accomplishment in your progression through the game.

When you get all of the statues in their correct bins, a panel will open in the wall where the statues were. Inside, you’ll find two Allowance Tokens and the Infinity Trophy that will be displayed in the Trophy Room. You’ll also get the Trophy 8 achievement or trophy.


What secret clues help match each animal statue to its sin in Room 8

The secret clues to matching each animal statue to its corresponding sin in the Room 8 puzzle in Blue Prince come from the text above each offering table, which provides poetic hints describing the nature of each sin and its associated animal. For example, the serpent represents Envy, with a clue about hating the privileged and coveting neighbors’ goods, while the boar symbolizes Gluttony, described as overindulgence that is a curse. Other animals like the goat, snake, boar, bear, dragon, and lion each correspond to one of the seven deadly sins based on these thematic descriptions. Players must carefully interpret these textual clues and place each animal statue in the bin labeled with the sin that best matches the description to solve the puzzle.

What city landmarks are linked to the animal statues’ clues in Room 8

The animal statues’ clues in Room 8 of Blue Prince are linked to specific city landmarks through subtle references embedded in their riddles. For example, the Monkey’s clue mentions that its bin is “near the bend in the tail of the skin,” which alludes to a location related to a curved feature on a rug or map within the room, symbolizing a bend in a river or a similar geographic landmark. Similarly, the Swan’s clue warns against placing it far from the fin depicted in a painting on the left wall, connecting the statue’s placement to that visual landmark inside the room. These references to the fin painting and the rug’s shape serve as secret geographical hints that help players associate each animal with the correct sin bin by relating the puzzle’s elements to symbolic city landmarks or features represented inside Room 8 itself.

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Leigh Alexander

Role: Freelance Game Journalist, Consultant, Critic, Editor, Freelancer
Genre: Analytics, Indie Games, Industry, Criticism, Game Culture

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