Civilization 7 Military Victory Guide Strategies and Leader Combos for Dominance

Guides

Ready to conquer the world in Civilization 7? Mastering a Military Victory is all about strategic warfare, powerful commanders, and seizing key settlements to dominate your rivals. From assembling unstoppable armies to launching game-changing projects like the Manhattan Project, this guide reveals how to turn your military might into ultimate triumph across Nintendo, PC, PlayStation, and Xbox platforms.

In this Civilization 7 guide, we’re going to give you a broad idea of how to win a Military Victory and then give you an age-by-age walkthrough on how to make it happen.

How to get a Military Victory in Civilization 7

To achieve a Military Victory in Civilization 7, focus on completing the Military Legacy Path, especially in the Modern Age, which requires building the Manhattan Project and conducting the Operation Ivy Project to unlock the hydrogen bomb. Throughout the game, maintain a strong and diverse army by combining infantry, cavalry, siege, and ranged units, and leverage Army Commanders to efficiently move and buff your forces. Prioritize capturing cities with high Science and Culture to keep up technologically while expanding your settlements to accumulate Pax Imperatoria points. Forming strategic alliances can also help divide your enemies’ forces. Ultimately, your goal is to dominate through warfare and territorial expansion rather than total annihilation, using superior technology and well-coordinated armies to secure victory.

Broadly speaking, you’re going to be at war a lot as you pursue your Military Victory path. But that’s totally okay, as you’ll get a lot out of it early on in the game. You can also ally yourself with other warmonger civilizations in the game, who will be all too happy to declare wars on enemy civilizations and pull you into them.

At the start of the game, you want to start researching technologies that give you better and stronger units, as well as ships for coastal wars and faster training times. If you can get out in front of your enemies with better units that just deal more damage, you’re going to stomp over their smaller towns and settlements before they can properly defend themselves.

Unlike some other victory conditions, the Military Legacy Path is very tangible and straightforward. Essentially, you’re just looking to boost your settlement count by any means necessary, and that includes both diplomacy and violence. Wiping a civilization out isn’t nearly as useful as taking one town by force and then getting another from them during peace negotiations, so keep that in mind as you progress through the ages.

As you move through the ages, your goals stay similar, but have a grander scale. Instead of conquering your homeland, you’ll conquer across the seas. This does require you to secondarily prioritize a bit of Science, as you’ll need to advance through the Tech tree to get your armada up and running.

Your capture spree continues into the Modern Age, but you’ll need to capture civilizations with different ideologies than your own so you can shock the world with your irresponsible and destructive powers. To achieve that goal and win, you’ll need to build The Manhattan Project.

Military Victory walkthrough in Civilization 7

To achieve a Military Victory in Civilization 7, players must focus on expanding their empire through conquest and strategic warfare. The key steps include completing the Military Legacy Path by training and assembling armies, capturing enemy settlements, and accumulating Pax Imperatoria points throughout the game. Progressing through the ages, players need to research crucial military technologies, such as Political Theory and Ideology civics, to unlock powerful projects like the Manhattan Project and Operation Ivy. Utilizing Army Commanders to efficiently manage units and targeting high-value Science and Culture hubs can give a significant advantage. Ultimately, securing a Military Victory requires a balance of technological advancement, tactical unit deployment, and aggressive expansion by capturing settlements from opponents, especially those with opposing ideologies.

As described above, a Military Victory is all about conquering pieces of other civilizations around the map, enabling you to become such a godlike entity that nobody would dare challenge your position on the world stage.

Below, we’re going to give you a bit of more structured advice for each age to help you push through the game’s objectives and complete the Military Legacy Path, which will help guide you to completing the Manhattan Project in the Modern Age.

Antiquity Age

Before we get started, here’s a snapshot of what the Antiquity Age looks like for a Military Victory:

  • Study Discipline in the Civics tree
  • Train military units and assemble an army
  • Train siege units and capture a settlement
  • Earn 12 Pax Imperatoria Points by capturing settlements

In the Antiquity Age, you want to meet civilizations, court alliances, and build up a technologically superior army as quickly as possible. Start with building up a scout and sending them out to see the world and introduce you to other civilizations.

If you’re familiar with the leader types the AI is playing – or your friends – you can probably discern who the other warmonger civilizations will be. Look for a civilization that is close to your home city and is going for a non-Military Victory (and ideally non-Science, as they’ll have access to strong units early as well) and start tanking your relationship with them. Woo any fellow allies with diplomatic actions – especially a Cultural Exchange to boost happiness before your war begins.

As you’re surveying the land for other civilizations, start making your way to the Discipline Civic so you can unlock an army commander. Build an army commander and train a siege unit. Once you’re hostile, start moving your units toward your target city and declare war.

Blitz the city with your units, destroying its defenses – if they have some already – killing any nearby units, and capturing the district. Hold the city and heal up your units (while making sure your cities are also protected). Once your units are healed, start moving toward the next city in that civilization’s empire. Eventually, you’ll either take multiple cities or they will ask for peace. If they ask for peace, decline unless they offer a city. If they offer one city, ask for another. There’s a fine art to this, balancing how much more your army is capable of taking – and your citizens tolerating – versus what another civilization is willing to give you for peace.

With your new cities, start building up happiness and generating gold, buy yourself some new units, upgrade your existing ones, and do it again. Your entire goal here is to have 12 Pax Imperatoria points by the end of the age. You get one point for just founding a settlement of your own (meaning it’s a good idea to build some settlers in addition to those military units), but you get two points for conquering another civilization’s city or town. So repeat what you’ve already been doing and you’ll head into the Exploration Age with a Golden Age of Military prowess.

Exploration Age

Before we get started, here’s a snapshot of what the Exploration Age looks like for a Military Victory:

  • Research Cartography and Astronomy on the Tech tree
  • Create a settlement in a Distant Land
  • Earn 12 Non Sufficit Orbis Points by founding and capturing foreign settlements

In the Exploration Age, your main goals and turn-to-turn gameplay change very little.

In the new Tech tree, you’ll want to take the top path, quickly looking into Machinery, Castles, and Heraldry. However, your main focus should be on Shipbuilding and Master Shipbuilding, both of which you need to get ASAP. Once you’re able to move all of your units across the ocean safely, you’ll want to send a settler over to the other continent – the “distant land” – and make a new town. The more you can do this the better, as it’ll help generally through the age.

Once you’ve settled a town on another continent or island, start sending out scouts to meet the other civilizations there and see what’s around you. Like before, you’ll want to pick out a foreign civilization to target and then tank your relationship with them. When you’re ready, move your army across the ocean and stage them in your new town. Declare war and get to work conquering in a new land.

Something to consider here, as you go, is that you’ll need to defend yourself at home as well, and account for how much longer your reinforcements will take to travel to reach the war. So keep sending units from your home cities before you need them in the foreign lands.

To complete the Military Legacy Path in the Exploration Age, you’ll need 12 Non Sufficient Orbis points. And like the Pax Imperatoria points in the Antiquity Age, you’ll earn one for founding a settlement of your own on foreign soil, and two for taking one from a foreign civilization.

Just keep going to war and you’ll enter into the Modern Age with a Golden Age.

Modern Age

Before we get started, here’s a snapshot of what the Modern Age looks like for a Military Victory:

  • Study Political Theory in the Civics tree
  • Adopt an Ideology in the Civics tree
  • Research Combustion and Flight in the Tech tree
  • Score 20 Ideology Points by capturing towns and cities from civilizations who have a different Ideology than you
  • Build The Manhattan Project Wonder
  • Complete the Operation Ivy project

Things get a little more diplomatic for the Military Legacy Path once you reach the Modern Age, and your goals will begin to center around ideology as much as military strength.

First, you need to push into the Political Theory Civic, which will give you access to an Ideology. You can then pick your Ideology – Fascism is probably your best bet, unsurprisingly – and evolve it over the game. You’ll also want to make your way to Combustion on the Tech Tree and then eventually to Flight.

Once you have your Ideology in place and the power of Flight – ideally before your enemies – you’re back to conquering other civilizations. This time, you need to earn Ideology Points, which come from capturing settlements that either don’t share your ideology or don’t have an ideology at all.

You’re doing the same thing as before, basically, but you’ll want to alter your tactics a little bit. Ideally, you want to focus on civilizations that have a different ideology, as they’ll give you more points. Plus, if they’re looking for a Culture Victory, they likely have much weaker Science intake, and therefore worse units. While you can go after civilizations that don’t have an ideology – and there is merit there, considering they are behind in the Civics trees – consider that they could develop an ideology mid-war, and then you’d be stuck getting no points if they picked the same as you.

Once you’ve earned 20 Ideology Points through capturing settlements, you’ll unlock the ability to build the Manhattan Project Wonder in one of your cities and then initiate the Operation Ivy project in that city. When the project ends, nuclear weapons will be introduced to the world, and you’ll win the game – but at what cost, reader?


What secret strategies can help me dominate in Civilization 7’s military campaigns

To dominate in Civilization 7’s military campaigns, employ these secret strategies:

  • Rapid Air Superiority: Build airfields early in multiple cities and produce numerous air units led by squadron commanders. Focus on aircraft in the Modern Era to quickly weaken enemy forces before ground invasions.

  • Naval and Combined Arms: Use navy units with fleet commanders to assault coastal cities, leveraging ships’ long range and splash damage. Combine air and naval power to soften enemy defenses and capture key settlements.

  • Smart Alliances: Maintain friendly relations or alliances with a distant neighbor to split enemy attention and forces. Use your ally’s military pressure to ease your conquests, then eliminate the ally when convenient.

  • Government and Ideology Choices: Adopt Authoritarianism for its celebration buffs and Fascism for powerful military policies like Scorched Earth. These choices boost unit strength and war support, essential for sustained campaigns.

  • Leverage Unique Civ Strengths: Tailor your strategy to your civilization’s unique military units and bonuses. For example, use cavalry for fast strikes or elephants for powerful assaults, depending on your leader.

  • Map Control and Resources: Scout extensively to reveal the map, secure strategic resources (iron, coal, oil, uranium), and increase your settlement limit to accommodate conquered cities. Use gold to quickly purchase units and infrastructure to maintain momentum.

  • Terrain and Combat Modifiers: Exploit terrain advantages (hills, forests) for defense and avoid attacking across rivers without preparation. Form corps and armies for stronger units but keep tactical flexibility with smaller units when needed.

These combined tactics will help you efficiently conquer your enemies and secure a Military Victory in Civilization 7.

How can I quickly establish air superiority in Civilization 7’s campaigns

To quickly establish air superiority in Civilization 7, follow these key steps:

  • Build Aerodromes Early: Construct Aerodrome districts in multiple cities to serve as air bases. This allows you to produce and station air units close to the front lines.

  • Use Squadron Commanders: Assign your bombers and fighters to Squadron Commanders, which act as mobile airbases. You can rebase (relocate) these commanders instantly to different Aerodromes or carriers, extending your air unit’s operational range and enabling flexible strikes.

  • Master Rebasing: Use the “Establish Air Base” action to instantly rebase air units to new locations on the next turn. This lets you position your aircraft strategically for offensive or defensive operations.

  • Coordinate Attacks: Select air units from the Aerodrome or Squadron Commander interface and issue attack or raid commands. Properly managing your air units’ targeting and positioning maximizes their impact on enemy forces.

  • Combine with Naval and Ground Forces: Deploy air units from carriers or Aerodromes near naval invasions or ground assaults to soften enemy defenses and maintain air dominance.

By efficiently producing air units, mastering rebasing mechanics, and coordinating attacks through Squadron Commanders and Aerodromes, you can dominate the skies and gain a decisive edge in military campaigns.

Rate
Shawn Wilken

With a lifelong passion for both gaming and sports, he has built a career at the intersection of these two worlds. His work is informed by a deep love for sports analytics, offering a unique, data-driven perspective. Away from the screen, he is a ded

AELGAMES