Rihanna Super Bowl Halftime Show Compared to Super Smash Bros Stage

Guides

Picture Rihanna commanding the Super Bowl stage-now drop that electrifying spectacle into Super Smash Bros. as the ultimate battleground.

The modern halftime show is also machine made for memes and, of course, Rihanna delivered on that front too. More specifically, the superstar’s stage itself caught the Internet’s attention immediately. As most of Twitter correctly pointed out during the show’s first couple of minutes: Rihanna’s extremely cool, flying platforms just happened to look exactly like a Super Smash Bros. stage.

There are hundreds of examples of the joke all over the internet already:

But it’s hard not to have a little extra respect for the accounts that went the distance and added Smash characters into the stage themselves as proof of concept:

How to design a Super Smash Bros stage inspired by Rihanna’s floating platforms

Designing a Super Smash Bros. stage inspired by Rihanna’s 2023 Super Bowl LVII halftime show focuses on replicating its iconic floating diamond-shaped platforms, which hovered at varying heights (15-60 feet) with LED lighting and red glows. Super Smash Bros. Ultimate’s Stage Builder mode provides the perfect tools for this, using terrain pieces, rails, gears, and effects to mimic the dynamic, multi-level layout.

Core Layout

Start with a central large diamond platform as the main stage, elevated on sturdy terrain blocks or fixed platforms for the primary fighting area. Arrange 6-7 smaller diamond-shaped platforms around it in a formation mimicking Rihanna’s setup-use thin platforms created via the “backslash trick” (drawing precise grid shapes and shrinking) for sharp, floating edges that allow passing through sides but solid footing. Connect them loosely with rails for subtle movement, evoking the real stages’ Brunel truss supports.​

Movement and Hazards

Attach gears or pistons to select platforms for vertical rising/falling motions, syncing to a “halftime” cycle where they ascend during matches for edgeguarding chaos. Add hazards like pulsing red lava flows (for glow effects) or wind blasts under edges to simulate Rihanna’s dramatic visuals, pushing recoveries off-screen-place lava blocks strategically over spawn points for controlled fighter positioning. Bouncy springs beneath main platforms create rhythmic bounces, tying into the performance’s energy.​​

Lighting and Polish

Apply purple/blue LED screen effects or glow shaders to platforms for the illuminated look; resize and layer thin terrain for depth. Use music tracks like Rihanna remixes (via custom sound imports if modding) and set respawns on side platforms for fair play. Test in Edit mode to ensure no overlaps block movement, scaling the full setup to fit Smash’s grid (e.g., 15×10 units wide).​​

This design captures the show’s futuristic vibe while balancing Smash gameplay, as seen in fan recreations.

Download ID for Rihanna Super Bowl stage fan recreation

No verified download ID exists for a Rihanna Super Bowl stage fan recreation in Super Smash Bros., based on prior searches of fan forums, Reddit, and YouTube.​

Known Recreations

A prominent Reddit post from r/SmashBrosUltimate details a user recreating the 2023 Rihanna LVII halftime floating platforms, but it shares images and video rather than a Stage Builder download code. YouTube features animations like “Super Smash Bros. Half Time Show – Starring Rihanna,” blending fighters with the stage visuals, yet no ID or file link is provided.​​

Alternatives

  • Search Smash Ultimate Stage Share online (via Nintendo Switch codes shared on Discord/smilieboards) for “Rihanna” or “Super Bowl” keywords, as fan uploads often lack centralized indexes.

  • Recreate it yourself using Stage Builder guides: diamond platforms via grid shaping, gears for lifts, and lava for glows, as outlined previously.

Fan content thrives in communities like Reddit’s r/SmashBrosStageBuilder, but official downloads remain elusive here.​

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Cara Ellison

Roles: Freelance Game Journalist, Game Writer, Writer, Freelancer
Genres: Reporting, Game Culture, Indie Games, Game Culture, Reviews, Narrative

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