How Cross Platform Multiplayer and Cross Save Work in Civilisation 6 PC Mac

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Building an empire is no longer bound by platform-Civilization 7’s cross-platform multiplayer and cross-saves let you conquer the world with friends on PC, PlayStation, Xbox, and even Nintendo Switch. But before you rally your allies, beware: player limits and map sizes shift depending on your device, and syncing progress across platforms hinges on your 2K account. Here’s how Civilization 7 is rewriting the rules of global domination-one cross-platform alliance at a time.

Civilization 7 will release on PC, Mac, and consoles on the same date (Tuesday, Feb. 11) for the first time in the series’ history. As a result, players will wonder, “Will there be cross-platform support?” In short, yes, but there a few limitations.

Here’s everything you need to know about how cross-platform multiplayer works in Civilization 7.


How does cross-platform multiplayer in Civilization 7 work?

Cross-platform multiplayer in Civilization 7 allows players on PC, Mac, PlayStation, Xbox, and Nintendo Switch to play together by linking their 2K Account to the game. The feature is enabled by default and supports up to five players in the Antiquity & Exploration Ages and up to eight in the Modern Age for PC, Mac, PlayStation, and Xbox. However, the Nintendo Switch version is more limited, with a maximum of four players in the Antiquity & Exploration Ages and six in the Modern Age, and it does not support map sizes of Standard or larger. When playing with someone on Switch, all participants must adhere to these restrictions. Additionally, cross-platform play may be temporarily disabled between PC and consoles when game updates are not synchronized, but a special “console-compatible” branch on Steam allows PC players to match with console users during these periods. To use cross-platform multiplayer, players must add each other using their 2K Account IDs.

Civilization 7 supports cross-platform play, but there are limitations to cross-platform multiplayer depending on your platform. These are:

  • For those playing on PC, Mac, Xbox, or PlayStation, up to five players are supported in the Antiquity & Exploration Ages, and up to eight players are supported in the Modern Age.
  • For the Nintendo Switch, up to four players are supported in the Antiquity & Exploration Ages, and up to six players are supported in the Modern Age.
  • Additionally, the Switch version is not expected to support map sizes of Standard and above. If you’re playing cross-platform with a player on the Nintendo Switch, your games will have to follow these limitations as well.

Finally, know you must first link your 2K account to Civilization 7 in order to access cross-platform multiplayer. Doing this also unlocks Napoleon in Civ 7, if you needed an extra incentive.


Civilization 7 cross-saves explained

Civilization 7 supports both cross-save and cross-progression, allowing players to seamlessly carry their progress across all supported platforms, including PC, Mac, PlayStation, Xbox, and Nintendo Switch. To use this feature, you must link your platform account to a 2K Account, which enables your saved data and progression to sync between devices. This means you can start a game on one platform and continue it on another without losing your progress, as long as you are logged in with the same 2K Account. However, it’s important to note that while cross-saves are broadly supported, certain limitations may apply based on platform-specific features or updates, so always ensure your game versions are compatible for the smoothest experience.

Civilization 7 supports cross-progression as long as you play on the same 2K account that was linked to your initial copy of Civilization 7.

Additionally, Civilization 7 does not support cross-buy, but, it does support dual-gen entitlement. This means that if you purchase the game on PlayStation or Xbox, you’ll be able to play Civ 7 across console generations. PlayStation owners will be able to play on PlayStation 4 and 5, while Xbox owners will be able to play on the Xbox One and Series X|S as long as you’re playing on the same PlayStation Network account or Xbox network account.

How do cross-platform multiplayer limits affect my game strategy in Civ 7

How Cross-Platform Multiplayer Limits Affect Your Strategy in Civilization 7

Player Count Restrictions Shape Your Game Plan

  • In Civilization 7, cross-platform multiplayer limits directly impact how many human players can participate in a session, especially in the early game. On PC, PlayStation, Xbox, and Mac, you can only have up to five human players in the Antiquity & Exploration Ages, increasing to eight in the Modern Age. If your group is larger than five, you’ll be forced to split up or wait until later eras to play together, which can disrupt established team strategies or alliances.

  • If anyone in your group is playing on Nintendo Switch, the restrictions are even tighter: only four players in the early ages, and up to six in the Modern Age. Additionally, the Switch cannot host games on standard or larger maps, so all cross-platform games involving a Switch player must use smaller maps and reduced player counts.

Strategic Consequences

  • Diplomacy and Alliances: Fewer players mean fewer potential alliances, rivalries, and diplomatic options. This can make the game less dynamic and force you to adapt your negotiation and alliance strategies.

  • Map Control: With smaller maps and fewer players, territory becomes more contested, and early expansion decisions are even more critical.

  • Team Play: Large, coordinated teams aren’t possible in early eras if your group exceeds the player cap, so you may need to rethink how you split responsibilities or coordinate strategies.

  • Platform Choice: If your group includes Switch players, everyone must accept the lowest common denominator for player count and map size, which may limit the complexity and length of your multiplayer sessions.

Summary Table

Platform(s) Antiquity & Exploration Ages Modern Age Map Size Limitation
PC/PlayStation/Xbox/Mac Up to 5 players Up to 8 Standard+ allowed
Nintendo Switch (crossplay) Up to 4 players Up to 6 Only small maps

In short: Multiplayer limits in Civ 7 force you to tailor your strategy to the number of players and available map sizes, especially when playing cross-platform with Switch users. Plan your alliances, expansion, and group composition accordingly to get the most out of each session.

How will the 5-player multiplayer limit in early eras change my alliance strategies in Civ 7

Impact of the 5-Player Multiplayer Limit on Alliance Strategies in Civ 7

Tighter Alliances and Increased Competition

  • With only five human players allowed in the early eras of Civilization 7 multiplayer, your alliance strategies will become more constrained and competitive. The limited player pool means you have fewer potential allies, making each diplomatic relationship more significant and fragile.

Key Strategic Changes:

  • Fewer Alliances: You can’t form sprawling coalitions or complex webs of alliances as in previous games with larger player counts. Every alliance or rivalry carries more weight, and backstabbing or betrayals will have a greater impact on the game’s outcome.

  • Early Proximity: All human players are likely to spawn near each other, increasing the likelihood of early interactions-whether friendly or hostile. This proximity can force early alliances for mutual defense, but also makes early betrayals or rush strategies riskier and more tempting.

  • Limited Neutrality: With fewer players, it’s harder to play a neutral or isolationist game. You’re more likely to be drawn into conflicts or forced to pick sides early, as there are simply fewer participants to buffer or distract your rivals.

  • Diplomatic Leverage: The scarcity of alliance options gives you more leverage in negotiations, but also makes it harder to recover if you lose an ally or become isolated.

Summary:
The 5-player limit in early eras forces you to be more deliberate and cautious with alliances, as every relationship is magnified in importance. Expect tighter, more intense diplomacy and a higher risk-reward dynamic for both cooperation and conflict.

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Madison McKeever

She is a freelance writer, originally from Seattle, Washington. She has since moved to the Netherlands, where she lives with her husband and their terrier, Hyperion. When she’s not at her keyboard, you can usually find her playing video games, workin

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