Marvel s Midnight Suns Beginner Tips and Essential Gameplay Guide

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Before you summon your team of heroes and dive into battle against the forces of darkness, there are a few things worth knowing about Marvel’s Midnight Suns. From tactical mechanics that reward smart planning to hidden systems that shape your relationships and powers, these insights can mean the difference between a narrow defeat and legendary victory.

In Marvel’s Midnight Suns, you’re cast as the long-dormant Hunter, who has been resurrected to face her own mother, the sorceress Lilith. As the Hunter, you must relearn all of your combat skills – only you do so alongside Earth’s Mightiest Heroes. Yes, the Avengers have come to your aid to defeat the demon mother, but they don’t teach you everything you should know. So let us help: The following tips and tricks will see you taking down the demi-goddess of evil with ease.


Reposition your heroes

Positioning your heroes correctly can make or break a mission in Marvel’s Midnight Suns. Each character has distinct strengths and attack ranges, so place them where their abilities can hit multiple enemies or protect vulnerable teammates. Use terrain and enemy positions to your advantage-cover angles, environmental attacks, and line-of-sight all matter. Smart placement not only improves your offense but also limits enemy counterattacks and keeps your squad standing longer.

During combat, you can move a hero once per turn to any position of your choosing. (Characters have unlimited movement range.) Position your hero to line up enemies for knockback attacks and heroic abilities. If you accidentally move a hero to a spot you didn’t mean to, you can freely move them until you use an ability.

Don’t forget that your cards act as another form a movement. Plan out your cards to have your hero end up in the perfect spot to continue the attack or to avoid taking damage from an enemy.

Redraw your cards to fully utilize your turn

Redrawing your cards is key to keeping your strategy flexible each turn. If your hand doesn’t suit your current situation, use redraws to swap out low-impact abilities and set up stronger combos. Some heroes gain bonuses from redrawing specific cards, adding another layer to your decisions. Managing redraws well can turn an average turn into a decisive one, keeping your team’s momentum strong throughout the fight.

Some abilities are more useful at different stages of a mission. At the beginning of a mission, healing abilities and high-cost heroic cards won’t be of much use. Don’t fall for the temptation of combo abilities as enemies continue to swarm your heroes. Replace these cards for the chance of finding a card that will have more of an immediate impact. Your hand will fill up to six cards every turn, so your heroic abilities and combos will find their way back, since most cards cycle back into your deck.

Take advantage of the environment

Every battlefield in Marvel’s Midnight Suns offers terrain features that can turn the tide of combat if used wisely. Knock enemies into hazards, throw them off ledges, or use environmental objects to deal extra damage without spending hero abilities. Positioning your heroes near interactable objects creates chances for powerful combos and saves valuable card plays, letting you control the field while conserving resources.

When you’re out on a mission or trial, you’ll see objects scattered around the battlefield. Take advantage of these objects with environment attacks, which will cost heroism – gained by playing Attack and Skill cards – instead of card plays. These attacks can come in handy when you need to thin out minions or you need a little more damage to finish off an elite or boss. Look out for any glowing objects on the battlefield; that means you can use them to attack a nearby enemy.

Certain objects will have special effects when you or an enemy come into contact with them. For example, if you knockback an enemy into a generator or phone booth, they’ll become stunned, which will make them lose a turn. Be careful, though, because enemies can do the same thing to your heroes, so keep an eye on your surroundings.

Strategize by hovering over your enemies

Positioning is everything in combat. By hovering the cursor over enemies before choosing your card actions, you can preview their intentions, attack ranges, and potential counterattacks. This small habit helps you plan your turns more carefully-deciding who to target first, when to defend, or which hero should take the risk. It’s an easy way to avoid nasty surprises and keep your squad one step ahead.

You’ll face off against a lot of villians on missions in Marvel’s Midnight Suns. If you don’t remember what an enemy does or its your first time seeing them, hover over them to learn about their passives and status effects. Use this information to plan around their abilities and to take them down efficiently.

See who the enemy is targeting

Keeping an eye on enemy behavior is key to surviving each mission. Enemies often telegraph which hero they’ll strike next, marked by visual indicators or icon prompts. Use this information to reposition your team, apply defensive buffs, or interrupt their attacks before they land. Anticipating who’s being targeted can turn a risky encounter into a strategic advantage.

Minions and Elites show who they’re going to attack via the hero icon above their head. If one of your heroes is low on health or vulnerable, they’re at greater risk of getting KO’d. Focus on the enemies targeting your hero by whittling down their numbers or split their attention by taunting them to save your hero’s life.

Bring the right team for the job

Each mission in Marvel’s Midnight Suns benefits from selecting heroes whose abilities complement one another. Some enemies resist certain attack types, so mixing brawlers, supports, and ranged fighters can make a big difference. Pay attention to each hero’s card deck and synergy bonuses-combos like pairing Blade’s bleed effects with Ghost Rider’s chain attacks can quickly turn the tide. A balanced lineup gives you flexibility and helps you adapt to unpredictable encounters.

Before you head out on a mission, read the objective and description to see which squad you should bring. In Marvel’s Midnight Suns, heroes have their own specialty roles – tanks, damage dealers, supports, and more. Some roles will be more useful depending on the mission. For example, during the “Protect Hydra Device” missions, which requires you to stop the Hydra forces from destroying the device, it’s important to bring a tank who can taunt the enemies to draw their attention away from the device.

Forge friendships with the other heroes

Building relationships with your teammates isn’t just for flavor-it affects combat performance and story events. Spending time with heroes like Blade, Captain Marvel, or Ghost Rider through hangouts, gifts, and training sessions improves friendship levels that grant new abilities and bonuses. Conversations can reveal personal details, strengthen trust, and even open unique missions, so take the time to connect with every member of the team outside of battle.

Developing relationships between the heroes off of the battlefield isn’t just for plot in Marvel’s Midnight Suns; friendships will grant you combat bonuses for your missions. As bonds grow, heroes will unlock combo abilities and passive bonuses, which can help you turn the tides of battle.

There are a ton of ways to build your friendship. Before and after a mission, check your map to see if any hero wants to have a chat or hang out (indicated by a speech bubble with a heart inside). An easy way to strengthen the Hunter’s relationship with others is through Hang Outs. Invite a companion to take a walk through the woods or to fish at the stream to quickly boost your friendship.

Explore the Abbey grounds

The Abbey grounds serve as your central hub between missions, offering areas to train heroes, craft upgrades, and strengthen friendships. Exploring hidden paths and ancient structures rewards you with collectibles, lore, and cosmetic items that enhance your experience. Regular visits here not only improve your team’s abilities but also deepen your connection to the story and its characters.

Exploring the Abbey is optional, but looking around the grounds will help you on your missions. There is a lot to do around the Abbey: sparring against heroes, completing mystery missions, creating new cards at the Forge. Everything you do around the grounds will give you various rewards like increasing your friendship level or new cards for your decks.

Pet the animals

Petting the animals around the Abbey might seem like a small detail, but it actually helps build your relationships with them-and sometimes with your teammates, too. Charlie the dog loves attention, and giving her pets each day can lead to small rewards and deepen your bond. It’s a quiet break from combat, offering a bit of warmth between missions and a touch of personality to your life at the Abbey.

Charlie the dog and Ebony the cat roam the Abbey grounds, and you’re welcome to pet them! Interacting with either Charlie or Ebony gives separate benefits. Pet Charlie at least once a day to level up your friendship with her and upgrade her abilities in trials. There’s a chance to find Ebony at the Hunter’s Folly on the Abbey Grounds. Ebony can provide random rewards like leveling up all of your heroes, boosting a stat on the Hunter, or healing all of your heroes injuries. She won’t always give you something, but the benefits are worth it to search for her every in game day.

Complete your daily chores before the mission

Finish your daily chores each day before launching a mission. These tasks build hero bonds, grant resources like cards and upgrades, and keep your team progressing. Skip them, and you miss out on key advantages that make later fights smoother. They take just minutes but pay off big.

Best hero team compositions for early game

Early-game team compositions in Marvel’s Midnight Suns rely on the initial heroes like Hunter (you), Wolfsbane, Captain Marvel, Iron Man, and later unlocks like Spider-Man or Magik. Focus on balanced squads with a tank, damage dealer, and support for missions through the first few story chapters.

Balanced Starter Team

Hunter, Wolfsbane, Captain Marvel. Hunter provides flexible damage and Heroism generation via Quick Attacks; Wolfsbane taunts and knocks back enemies into hazards; Captain Marvel delivers high single-target bursts and area denial. This trio handles early nests efficiently by chaining Heroism for Luminous combos once unlocked.

Ranged Damage Focus

Hunter, Iron Man, Captain Marvel. Iron Man’s mobility and redraws fuel consistent laser damage; pair with Captain Marvel’s nukes on elites. Use Hunter’s moves to position for environmental kills-ideal for objectives-heavy missions where speed trumps full clears.

Defensive Early Setup

Wolfsbane, Captain Marvel, Spider-Man (post-unlock). Wolfsbane tanks and generates Heroism; Spider-Man webs for control and dodges; Captain Marvel cleans up. Prioritize Wolfsbane’s upgrades for taunt chains to protect objectives and farm stars.

Versatile Post-Story 2

Hunter, Magik, Iron Man. Magik’s portals reposition foes into barrels; Iron Man redraws for spam; Hunter adapts with Light/Dark cards. Swap based on enemy previews-strong against groups with knockback synergies.

Composition Strengths Weaknesses Best Missions
Hunter/Wolfsbane/Captain Marvel โ€‹ Heroism ramp, tanking Low AoE Nest defense
Hunter/Iron Man/Captain Marvel โ€‹ Mobility, bursts Fragile Elite hunts
Wolfsbane/Captain Marvel/Spider-Man โ€‹ Control, sustain Slow starts Objectives
Hunter/Magik/Iron Man โ€‹ Repositioning Ramp-up time Groups

Best mid game hero team comps after free characters

Mid-game in Marvel’s Midnight Suns (around Chapters 3-6, post-free DLC heroes like Deadpool, Morbius, and Venom) opens up stronger synergies with unlocked characters such as Nico Minoru, Blade, Magik, Ghost Rider, and Spider-Man. Focus on teams blending tanking, crowd control, and Heroism ramp-up to handle tougher nests, elites, and story missions efficiently.

Tank-Heavy Defense

Nico Minoru, Wolfsbane, Hulk (or Venom), Captain Marvel. Nico heals and revives while generating Heroism; Wolfsbane/Venom taunt groups into portals or hazards; Hulk soaks damage. Captain Marvel bursts down threats-great for prolonged fights with multiple waves.

Control and Mobility

Magik, Spider-Man, Iron Man, Hunter. Magik’s portals chain knockbacks into environmental kills; Spider-Man webs elites for control; Iron Man redraws lasers rapidly. Hunter adapts with versatile cards-excels in objective defense by repositioning foes quickly.

Damage Burst Setup

Ghost Rider, Blade, Captain America, Nico Minoru. Ghost Rider’s vengeance ramps AoE damage; Blade’s bleeds stack on chains; Cap provides stuns and shields. Nico sustains for repeat Heroic card plays-ideal for elite-heavy missions requiring fast clears.

DLC Synergy Team

Deadpool, Morbius, Wolverine, Hunter. Deadpool’s taunts and teleports cheese AI; Morbius sustains via bats and heals; Wolverine shreds with regen. Hunter fuels combos-strong post-DLC for farming stars and challenges with high sustain.

Composition Strengths Weaknesses Best Missions
Nico/Wolfsbane/Hulk/Captain Marvel โ€‹ Sustain, tanking Slow ramp Wave defense
Magik/Spider-Man/Iron Man/Hunter โ€‹ Control, speed Squishy early Objectives
Ghost Rider/Blade/Captain America/Nico โ€‹ AoE bursts Mana hungry Elites
Deadpool/Morbius/Wolverine/Hunter โ€‹ Regen, cheese Less vs. bosses Challenge farms
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Arslan Shah

As a junior editor for the blog, he brings over a decade of experience and a lifelong passion for video games. His focus is on role-playing games, and he has a particular appreciation for compelling, story-driven narratives.

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