In Dragon Age: The Veilguard, the fate of the world-and your companions-hinges on a series of critical endgame choices that determine who lives, who dies, and how the mysterious Veil is ultimately sealed. Will you lead your allies to victory with minimal losses, unlock a secret ending with hidden lore, or face the devastating consequences of poor decisions? Our comprehensive guide breaks down every possible outcome, companion assignment, and the pivotal moments that shape the final battle against Elgar’nan and the enigmatic Solas.
Our Dragon Age: The Veilguard guide outlines all choices and outcomes in the endgame, helping you keep as many people alive as possible. But first.
Spoiler warning
Before diving into the endgame choices and outcomes in Dragon Age: The Veilguard, be advised that this article contains significant spoilers about the game’s finale and the fates of key characters. The decisions you make in the final moments can lead to drastically different endings, including the survival or death of companions, the outcome of your confrontation with Solas, and even secret endings. While we will try to minimize revealing critical plot details, some spoilers are unavoidable to fully explain the consequences of your choices. Proceed with caution if you wish to experience the story firsthand without prior knowledge of its conclusion.
Let’s get this out of the way: There are spoilers about the ending of Dragon Age: The Veilguard and the fates of the members of the Veilguard below. We’ll be cagey about it when we can, but there’s kind of no way around it.

You’ve been warned.
How to prepare for the endgame in Dragon Age: The Veilgaurd
To prepare for the endgame in Dragon Age: The Veilguard, focus on completing all companion personal quests to elevate them to “Hero of the Veilguard” status, which unlocks new abilities and special armor, significantly boosting their effectiveness in the final battle. Simultaneously, maximize faction strength by completing faction-related quests and making strategic choices that influence their readiness, such as saving Minrathous over Treviso. Assign companions thoughtfully during the finale missions, matching their skills to specific tasks to minimize casualties. Additionally, collecting Mythal’s essence is crucial for unlocking the best ending involving Solas. These preparations collectively increase the chances of keeping most companions and faction leaders alive and achieving the best possible outcome in the game’s conclusion.
Everything you’re doing over the course of the game is secretly preparing your allies – both your party itself and the various factions around the world of Thedas – for the final battle.

Completing each of your companion’s questlines will earn them Hero of the Veilguard status, grant them a new skill, and get them some fancy armor. A lot of these will be conversations and then the occasional fight.
The important thing is that, once you finish each companion’s story, they’ll be better prepared to survive the coming battle(s).
Similarly, your relationship with each faction – the Antivan Crows, Lords of Fortune, Mourn Watch, the Shadow Dragons, Veil Jumpers, and Grey Wardens – plays a role in their role during the final battle. Over the course of the game, you’re making decisions for them and helping them. And, ultimately, how good your relationship is with each faction determines how strongly (or if) they show up for the final battle.
This starts all the way back when you decide to save either Minrathous or Treviso from the dragon attack. Whoever you don’t help will be in a (slightly) weaker position come the end of the game.
Can everyone survive in Dragon Age: The Veilguard?
Survival in Dragon Age: The Veilguard is challenging but achievable for most characters if players make careful decisions throughout the game. While it is impossible to keep every single companion alive, completing all companion personal quests to elevate them to Hero of the Veilguard status, maximizing faction strength, and making strategic choices during the final missions significantly increase the chances of survival for the majority of your team and faction leaders. Key decisions, such as choosing the right companions for specific tasks and supporting factions effectively, play a crucial role in minimizing casualties. Ultimately, one companion’s death is nearly inevitable, but with proper preparation, you can secure the best ending where almost everyone survives.

All of your preparations are really to make sure everyone survives the final battle. But, sadly, not everyone will. You will lose one member of your party at minimum. And possibly more. We’ll get into it below.
All endgame choices in Dragon Age: The Veilguard
As Dragon Age: The Veilguard approaches its climax, players face a series of critical endgame choices that significantly impact the fate of their companions and the world of Thedas. Key decisions include assigning companions to vital tasks during the final battles, which can determine their survival, and how to confront Solas, with options leading to good, neutral, or bad endings. Achieving the best outcome requires completing companion quests to make them Heroes of the Veilguard, strengthening faction alliances, and obtaining Mythal’s Essence to negotiate with Solas. These choices culminate in a final confrontation where players can redeem Solas or trap him in the Veil, with the survival of most companions hinging on prior preparations and choices made throughout the game.
All the choices you make leading up to the end of Dragon Age: The Veilguard determine which ending you can get and who survives the final battle(s). Your faction strength and getting your allies to Hero of the Veilguard status can all but guarantee that everyone survives, but you can still make bad calls.
We’ll break down all the choices in detail below, but let’s list them for easy reference:
As you reach the climax of Dragon Age: The Veilguard, your choices will determine the fate of your companions, factions, and the world of Thedas itself. The game features multiple endings-good, neutral, bad, and secret variations-each shaped by key decisions such as which companions to send on critical missions, how you handle the final confrontation with Solas, and the strength of your alliances. Completing companion storylines to elevate them to Heroes of the Veilguard and maximizing faction strength are crucial for achieving the best ending, where nearly everyone survives and Solas can be redeemed. However, some choices inevitably lead to companion deaths or devastating outcomes. Navigating these decisions carefully allows you to influence the ultimate fate of your party and Thedas.
Choice |
Best party member(s) |
|---|---|
| Convince the Inquisitor to reunite with Solas | N/A |
| Who should lead the distraction? | Davrin or Harding |
| Who should dismantle the wards? | Bellara or Neve |
| Who should unravel the wards? | Bellara, Neve, Emmrich, or Harding |
| Who should kill the Venatori commander? | Lucanis, Harding, or Neve |
| Who should stop the Juggernaut? | Taash |
| Who stays behind? | Davrin, Harding, Lucanis, or Taash |
Can you convince the Inquisitor to reunite with Solas?
To convince the Inquisitor to reunite with Solas in Dragon Age: The Veilguard, players must carefully navigate dialogue choices during their interactions. When the topic of the Inquisitor’s relationship with Solas arises, selecting either “you deserve happiness” or “you were good for him” will make the Inquisitor willing to reunite with Solas, while avoiding options like “he’s not good for you” or “he wouldn’t want that for you” is crucial. This reunion is a key step toward redeeming Solas and unlocking the game’s best ending, where Solas willingly sacrifices himself to save Thedas, potentially accompanied by the Inquisitor if she is romanced and willing to join him. Achieving this outcome also requires having romanced Solas in Dragon Age: Inquisition and obtaining Mythal’s Essence during the campaign.
As you approach the end of the game, you’ll get a quest called “Legacies and Legends” where you have to meet the Inquisitor at the Cobbled Swan in Dock Town.

Over the course of a long conversation about Solas, the Inquisitor will reveal that they were once in love with Solas and, depending on your choices, might be open to forgiving him.
Should Davrin or Harding lead the distraction?
In the critical “Isle of Gods” quest in Dragon Age: The Veilguard, players must decide whether Davrin or Harding will lead the distraction team against the elven goddess Ghilan’nain. Both choices result in the chosen companion sacrificing themselves to buy time for the main party, leading to their death during the confrontation. Choosing Davrin, a Grey Warden and skilled warrior, means losing his combat abilities and the companionship of his griffon Assan, who also dies in the attempt. Harding, a scout with ties to the dwarves and titan magic, will similarly be unavailable after the sacrifice. The decision hinges on personal preference, combat strategy, and which companion’s story or romance the player values more, as neither choice affects the main story’s outcome but profoundly impacts character arcs and emotional resonance.
Starting the quest “When Plans Align” gives you a warning that you’re heading into the end of the game. There’s still a long way to go, but this is where the action really kicks off.

After an intense conversation with the team, you’ll head to Tearstone Island to stop the gods’ ritual. Right away, you’ll have to decide if Davrin or Harding lead the distraction force.
Whoever you choose will be successful, so that’s not a problem. The issue is that whoever you choose will end up sacrificing themselves later on during the fight against Ghilan’nain. There’s no way around this. I’m sorry. (Be warned that Assan sacrifices himself along with Davrin, if that sways your decision.)
Should Bellara or Neve dismantle the wards?
Either Bellara or Neve can successfully dismantle the blood magic wards during the Isle of Gods quest in Dragon Age: The Veilguard, but the choice comes with significant consequences. Whichever companion you send will be captured by Elgar’nan and infected with blight, making them unavailable for the rest of the game until rescued near the end. Bellara is a strong support healer, and losing her means missing out on her healing abilities and final romance scene, while Neve is a potent ice-elemental damage dealer, and sending her away removes her from the final battles and her personal quest. Choosing the one who holds the “Hero of the Veilguard” status improves their chances of surviving the blight. If both have high affinity, it’s often strategic to send the one you are not romancing or using heavily in battle to maintain party strength during the final missions. The unchosen companion will disapprove, affecting relationship affinity slightly but can be recovered. Ultimately, the decision depends on your playstyle, party composition, and relationship priorities.
After the distraction team is successful and rejoins the larger party, you’ll come to a Fade tear and your path forward will be blocked by blood magic wards.

Either Bellara or Neve can dismantle them (successfully), so there’s no wrong choice immediately. However, whoever does the dismantling is going to get grabbed by Elgar’nan and infected with blight (and won’t be available for your party for a while). Again, there’s no way around this.
Whether or not they can fight their way back from the abduction and infection depends on if you have gotten them to Hero of the Veilguard status. If you haven’t, they’ll succumb to the infection.
In short, pick whomever is at Hero of the Veilguard status.
Who should do what jobs in ’The Last Gambit’
In “The Last Gambit” mission of Dragon Age: The Veilguard, players must strategically assign their companions to four key tasks: removing the blood magic wards, fighting the Venatori war mage, defeating the Juggernaut, and supporting factions in the final assault. Each companion is suited to specific roles based on their skills, history, and Hero of the Veilguard status. For disabling the wards, Bellara or Neve are ideal choices, though Emmrich or Harding can also succeed if faction relations are strong. Confronting the Venatori war mage is best handled by Neve or Lucanis, leveraging their experience and stealth, while Taash is the top pick for taking down the Juggernaut, with Davrin or Harding as alternatives. Assigning companions wisely is crucial, as poor choices can lead to devastating consequences and affect the survival of key characters and the outcome of the game.
Over the course of “The Dragon and the Dread Wolf,” you’ll have a round of final conversations with the team (one of several, honestly). At the end, you’ll gather everyone (minus two) together at the kitchen table. This will immediately start “The Last Gambit” and you’ll have to make some life-and-death decisions.
In a montage that mixes planning and action, you’ll have to assign your party to various jobs that help in your assault on Minrathous. How well those people do depend on whether or not they’re a Hero of the Veilguard, your relationships with the various factions, and whether or not they’re a good fit for the task. (You don’t have to match the companion to the faction, though.)
Preparing and choosing poorly can (and will) lead to the deaths of your companions, the leaders of the various factions, or both. But if you get everyone to Hero of the Veilguard status, it’s hard to screw up here.
And that means you can focus on who you want to have in your party and work backward.
Who should unravel the wards with the Veil Jumpers?

Someone magical is your best bet here as it keeps Strife, the head of the Veil Jumpers, alive. Bellara has experience with magical artifacts, Emmrich has his necromancy, and Neve is a powerful mage.
The strongest choice is Bellara or Neve – obviously, who you choose here depends on who you chose to dismantle the wards previously. But, if your faction strength is high enough and your companions are Veilguards, Emmrich or Harding work here, too.
Who should kill the Venatori commander with the Antivan Crows?

Your next choice is who to send after the Venatori war mage while the Antivan Crows back them up. You’re looking for someone with experience fighting mages (or just, you know, stabbing). Neve is a solid choice, but if you’re looking for an assassin, Lucanis is the easy pick.
Depending on who’s available and unassigned, Harding or Neve can also pull it off.
Who should fight the Juggernaut with the Grey Wardens and Mourn Watch?

Next, you’ll have to assign someone to fight alongside the Grey Wardens to stop the building-sized Juggernaut. It’s hard to pick anyone but Taash for this role for obvious reasons, but Davrin or Harding can fill in.
Can you increase Felassan’s Rune power?
Felassan’s Rune, known as The Ultimate Salvation of Felassan, provides powerful active and passive bonuses, including Quickened, Enhanced Damage, Resistant, Deflect, Flaming Weapons, Immovable, and Invulnerable effects, along with a 75% increase in Detonation damage. However, this rune’s power is fixed and tied to the game’s final battle against Elgar’nan, meaning you cannot increase or upgrade Felassan’s Rune power beyond its inherent effects. It is a unique, potent rune granted during the endgame, and while you can slot other runes to customize your build, Felassan’s Rune itself remains constant in strength.

On your way into the final battle(s), you’ll get a chance to talk to Morrigan. She’ll give you a powerful new rune – Felassan’s Rune – the strength of which is determined by how much progress you’ve made in the “Heart of Corruption” side quest.
Who to assign during ’The Dread Wolf Rises’
When deciding who to assign during “The Dread Wolf Rises” in Dragon Age: The Veilguard, the best choice is a companion with proven front-line combat experience, ideally a warrior or rogue such as Davrin, Taash, or Lucanis. Avoid selecting mages for this role, as the companion must withstand a heavy onslaught alone. It is also crucial that the chosen companion is a Hero of the Veilguard with a maxed-out bond with Rook, ensuring they have their capstone perk and are well-prepared for the challenge. This companion will be left behind to hold the line during the siege and will be unavailable for the final boss fight, so pick someone you can afford to lose in the last battle. If these conditions are met, the companion should survive the mission, aiding in securing the best possible ending and unlocking the hidden achievement “The Ones That Last”.
On your way to the Archon’s Palace, you’ll have one last assignment to hand out.

Before you start your climb, all of your allies gather and alert you to a coming attack and you’ll have to pick one of your companions to stay behind and help out. This choice is about protecting others. Either Bellara or Neve – whoever got abducted earlier – won’t be available for this role – but the two of them are bad choices here. (Spoiler: They’ll die.)
Your faction strength figures in a lot here, as does the Hero of the Veilguard status of your companions. If you’ve got everything maxed out, their chances improve, but you can still lose an ally from this decision. In our experience, Davrin, Harding, Lucanis, or Taash will make it through the fight alive, so you can pick whoever you don’t need for your party during the final battle.
What to do about Solas
At the climax of Dragon Age: The Veilguard, players face a critical decision regarding Solas that shapes the game’s ending. You can choose to fight Solas, trick him with a fake lyrium dagger, or redeem him if certain conditions are met. The fight option leads to a confrontation where, depending on your companions’ status as Heroes of the Veilguard and faction strength, Solas is forcibly bound to the Veil, sometimes at the cost of party members’ lives. Tricking Solas allows you to bind him without combat casualties. The redeem option, considered the best ending, requires completing the Regrets of the Dread Wolf quest, having a romantic history with Solas from Dragon Age: Inquisition, and possessing Mythal’s Essence. In this ending, Solas willingly binds himself to the Veil as atonement, with support from Morrigan and Mythal, allowing the party to survive intact.
You do have one last choice in the endgame: what to do about Solas. That decision, though, determines what ending you see. There are three potential outcomes, broadly breaking down along the traditional “good,” “bad,” and “neutral” paradigm, and which one you can get is dependent on certain pre-requisites.
How can I ensure all companions survive in the endgame
To ensure the survival of as many companions as possible in the endgame of Dragon Age: The Veilguard, you must carefully manage faction relationships and companion assignments during the final chapters:
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Raise all factions to at least 3-star status and complete all companion quests to unlock the best possible ending.
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In Chapter 12, assign Davrin or Harding to the Distraction Team; one will die inevitably, but choosing Davrin to die preserves Harding for later crucial roles.
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Assign Bellara or Neve to the Wards Team; one will be temporarily lost but rescued in Chapter 13, so the choice does not affect survival.
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In Chapter 13, assign Taash to protect the Veil Jumpers, Lucanis to protect the Antivan Crows, and Harding to protect the Grey Wardens/Mournwatch. Completing optional quests here also helps.
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In Chapter 14, assign Taash to defend the Divine Manor and defeat the final boss, choosing dialogue options “Let’s try this your way.” and “I wish things were different.” to secure the best outcome.
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Ensure all factions have at least two stars and that your allies achieve Hero of the Veilguard status to maximize survival chances.
Despite these efforts, one companion will die and one will be temporarily lost, but following these steps will keep the rest alive and unlock the achievement for the best ending.
What are the unavoidable companion deaths in the endgame and how to prepare for them
In Dragon Age: The Veilguard, there are two unavoidable companion deaths in the endgame that players must prepare for:
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One companion will die during Chapter 12 when you assign either Davrin or Harding to the Distraction Team; one of them is guaranteed to perish. Choosing Davrin to die preserves Harding for later critical roles.
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Another companion will be temporarily lost during Chapter 12 when you assign either Bellara or Neve to the Wards Team; one will be captured but rescued in Chapter 13, so this is not a permanent death.
To prepare for these unavoidable losses:
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Complete all companion quests and raise faction relationships to at least 3 stars to unlock the best possible ending where all other companions survive.
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Assign roles carefully in Chapters 12 and 13 to minimize casualties and ensure key companions survive the final battles.
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Equip companions well and manage their health to improve survival chances in critical moments.
Following these steps will result in only one permanent companion death and one temporary loss, with the rest surviving the endgame.
